Comments
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carknower wrote You have issues... Seek help, this is the ugliest car on sale today, piece of crap assface car You seem to be so frustrated in indignation only because it is an electric vehicle. If the iX was a gas-powered SUV in the first place then you would have a very divergent opinion. Maybe you are the one who is supposed to seek help? | ||
carknower wrote No, this ugly monstrosity will only spend a second in my garage before going in the auction house, yuck this thing is UGLY !!! It`s after all called Bmw A##face... I'd love to see more games add many electric vehicles to further anger the haters. | ||
Come on, this obviously has more of the Silverado EV styling to it. The body shape, curves and headlight design clearly matches better. Yes, few elements are Cybertruck-like, but keep in mind that it lacks a full triangular body style. | ||
Glad to see racing/driving games take a more serious approach to electric cars (Even though I dislike Forza). As time passes by, things will be great. | ||
Victor_2003 wrote In which part of the game this car appears? Chicago? It's commonly seen in Chicago, and if I remember correctly, it also appears in Stage 4 but spawns rarely. | ||
Then the Caliber appears in Need For Speed: Unbound as a traffic vehicle. Even if EA wants to keep these vehicles in the NFS franchise as NPC cars, I think it's time for them to put more new/modern traffic cars in their games (Not only the second-generation Leaf and Yukon of course). | ||
Ah yes, the fictional Need For Speed muscle car. I've been waiting for this to appear on IGCD in The Run. Anyways, the front headlights and grille closely resemble the Ford Mustang. Some of the body edges/angles clearly match the Chevrolet Camaro, and the taillights are quite similar to the 240SX. There are several design languages on this vehicle. | ||
The Iveco S-Way would be very useful for players wanting a new truck. | ||
Portuguese Skoda police units usually have blue and white patterns, and some having additional red patterns. -- Last edit: 2023-09-07 21:04:22 | ||
The Crew: Motorfest (2023) | carknower wrote Crew games has ALWAYS been MULTIPLAYER ONLY !! NEVER SINGLE PLAYER... Do your homework and stop assume things out of thin air !! It`s been proven NOT to have single player... I mean, if you do a quick search then it clearly says it right there that the game includes a single player mode, but an online connection is required. | |
Seeing the Taycan added, the future of more electric cars in Need For Speed looks very clear. Let’s see what happens afterwards. | ||
Need for Speed: Unbound (2022) | Daboi492 wrote I’d advise you don’t look at www.igcd.net/vehicle.php?id=59334 Twitter and Reddit in a nutshell… | |
Need for Speed: Unbound (2022) | Leandro wrote Oh hell no! Another discussion? Simply a basic conversation about playable and non-playable cars. | |
Need for Speed: Unbound (2022) | Victor_2003 wrote He writed "some" not "all", NFS 2 have playable traffic vehicles with cheat code and the old games like Underground 2 and World featured playable SUVs, so there is not problem with that, nobody is forced to drive with them. The user’s comment: Nick Name wrote is it just me or do some of these traffic vehicles need to be playable, like the Yukon and well all of them. He/She mentions all of the unplayable cars. Those games were created many years ago, and now the Need For Speed franchise has evolved into a more serious street racing genre. They aren’t going to allow a playable Yukon or any NPC car since they won’t fit the game. -- Last edit: 2023-08-22 22:33:55 | |
Need for Speed: Unbound (2022) | Victor_2003 wrote How would ruin the game? The Infiniti G35 for example was playable in Underground 2. EA developers making all traffic vehicles playable would ruin the game since it would cause the already existing NPC vehicles to become pointless. Many of them would not fit the racing genre, which is what NFS is clearly made for. And what about multiplayer mode? That would only cause confusion among players trying to identify what vehicle isn’t being used or is being used by a certain player. The Infiniti G35 can work since it has been playable in the previous titles, but SUVs and utility vehicles are hardly used by anyone in Unbound, and aren’t fit for street racing material. So I don’t understand why people want them to be playable when it serves no purpose. Not sure how it would make sense racing a GMC Topkick, Yukon or Explorer. There are a variety of vehicles that are perfectly usable. What I actually want to see are some electric sports cars, and more car brands returning to the franchise. Now these are ideas that can work in Need For Speed. | |
Leandro wrote Probably the first "fictional" car in a newer NFS game? Yes, but they’ve been doing this for years. 30%-35% of non-playable vehicles in some Need For Speed games are fictionalized (My educated guess). At this point, the rate has been declining. | ||
Production of the Leone Hatchback went from 1979-1989. The Impreza later became the successor of the Subaru Leone. | ||
Strange…the Russian police use the Focus sedan and not the hatchback version: www.peakpx.com/en/hd-wallpaper-desktop-ozaii | ||
Need for Speed: Unbound (2022) | Nick Name wrote is it just me or do some of these traffic vehicles need to be playable, like the Yukon and well all of them. Including the utility vehicles. That would ruin the game. EA allows the player to use vehicles that only fit the racing genre. | |
There’s many SUVs and hatchbacks that come in a similar body shape and not just the Ford Flex. | ||
Design is almost similar to the Mercedes Future Bus in my opinion: www.dezeen.com/2016/07/19/mercedes-benz-self-driving-future-bus-autonomous-vehicle/ | ||
cherrier_vivace wrote shouldn't the car be electric or has petrol not been banned yet? You’d likely have a high chance of seeing many petrol/diesel vehicles in the 2030s. Some non-electric models would still be on sale in some US States, but this game’s time setting is set in 2038, and several States will ban the sales of non-EVs by 2035, but not all. | ||
Oldsmobile produced more 8 passenger Vista Cruisers than 6 passenger units throughout the years. | ||
Silnev wrote Look fellas, it's a hatchback, end of discussion. Alright, whatever you guys say. 🤷🏾♂️ | ||
Leandro wrote I wish it could be playable :p, Just saying The last NFS game where this was playable was in Shift, but yes, it could be driven by players this time. | ||
vocal95 wrote This is common car knowledge - if the rear window opens with trunk lid then it is either 3 or 5-door car - hatchback or liftback, even if the car looks like sedan and has three-box styling (Tesla Model S doesn't have even that, since it is two-body styling). If the trunk lid opens without window then it's a sedan and trunk lid isn't cosidered additional door. This is a liftback: upload.wikimedia.org/wikipedia/commons/1/12/Tesla_Model_S_Schiphol_taxi_AMS_12_2016_0581.jpg This is sedan: i.ytimg.com/vi/Zu0caTwMm3k/maxresdefault.jpg Liftback can be a sedan only if it has a switch like second generation Skoda Superb (but since Superb has a liftback option then it is probably still a liftback). Clearly you don't understand the difference between a hatchback and a sedan. Sedans have the trunk compartment separated from the passenger compartment, unlike hatchbacks. It therefore has nothing to do with how the trunk opens. And what are you talking about? The Model S by nature, is a 3-box design. It is common sense to realize that Tesla has never made or included a single hatchback in its entire lineup of vehicles. Although there have been rumors of Tesla planning to make an upcoming hatchback, I doubt that will happen in my entire lifetime. Who knows? This company usually suffers to keep promises in any way and has often lied about production and range. I'd rather get a BMW i4 or another EV. That being said, liftback vehicles can come in any form, whether a sedan, hatchback, or coupe. What really defines them is how the vehicle compartments and body configurations are. I only prefer to respond on 1 page to make it easier for me to speak, and not on the other page. | ||
The Crew: Motorfest (2023) | Well, rest in peace to the people who died in the Hawaiian wildfires and the ones who lost everything. | |
vocal95 wrote Doesn't matter what Tesla marketing calls it, Model S is a liftback. If rear window opens with trunk lid - that's not a sedan Please click the link below where you can read about the Model S. Where are you really getting this information from claiming that a liftback cannot be a sedan??? igcd.net/vehicle.php?id=118971 | ||
The rear headlights: Nissan GTR. However, for the rest of the body’s design: Nissan 370Z with 5% Toyota styling for the front. | ||
2007 model with a revamped design. | ||
Need for Speed: Unbound (2022) | rayjunhwang1357x wrote Why there are no Audis in this game? Probably licensing issues? Also because of funding, and it also isn’t coming in the new NFS game. | |
Nickolay27PM wrote 2001 Nissan Maxima More Maxima features are involved with this. Not sure how it’s a Lexus. | ||
Seeing some Honda Civic styling at the front, 10% of it. | ||
Ericwanted wrote What about Toyota Sienna? Too curvy, and the front and taillights don’t match. | ||
plasticbodypanels wrote one of their worst recent traffic models.... how dissapointing Luckily some new refreshed AI cars have recently been showing up in both ATS and ETS. You can add Jazzycat modifications for more realistic AI vehicles. | ||
Driving games have had this phenomenon for years, blurred out vehicles in the out of bound areas that aren’t accessed by the player. | ||
Peterkragger wrote Maybe someone told them to do so Definitely a trend with the new updates, perhaps it’s because of strict licensing issues? | ||
It was sold in North America under the name of “Saturn Astra” and was called the Verano in China years later. | ||
The front comes across the new facelift of the Model 3 expected to launch in 2024: shifterninja.com/blogs/cup-holder-shifter/tesla-plans-to-release-a-model-3-with-roadster-inspired-facelift-in-2024 So it should be a blend of the current Model S with the upcoming Model 3 front fascia. Also, I have said this before and I will say it again. Please reconsider the class from being a hatchback as the Tesla Model S is marketed as a full-sized sedan. Technically a lift back but not what it’s currently listed as. | ||
The front grille makes the car seem like the ETK models from BeamNG. Surprising to see how SCS and other games are eager to add so many fictional car elements or designs all of a sudden. | ||
Looks close to the old Scandinavian Airlines (SAS) livery on the B737. | ||
Some pruned details on the front are visible compared to the real model. | ||
In the game files, it’s set apart from the other Ford Taurus Interceptor (Since the damaged sirens are visible while the other one has normal sirens). | ||
carcrasher88 wrote Tundra with a Hilux bed. That's quite something. Some games mix different vehicle designs into one, no coincidence. | ||
There’s a small detail of Peugeot reminiscence in the headlights. | ||
Primarily the third generation model. | ||
The exact model from Gran Turismo 7: www.igcd.net/vehicle.php?id=303886 And this model doesn’t directly match the Cruze, but leans more towards the SS with the sharp edges and design patterns on the exterior. | ||
It’s more suitable to list this as a MFG vehicle, completely fictional for the average person to identify what it is. | ||
The design of the headlights do come closer to the ones on the Nissan Atlas than the NPR, but without the huge blinker. | ||
The front looks like a mix of many Toyota sedans, but the taillights are familiar to the ones on the Honda Insight (My opinion). |