Comments
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If the playable version of this is listed then this entry needs to be deleted. | ||
Based on the livery, this would resemble the 1995 model from the first Fast and the Furious in 2001. | ||
This is just a generic sedan that looked like an industrial accident. | ||
I would say the same thing, but there's a lot of roadblocks to this: -Rockstar owns the Max Payne license, meaning they'd have to shell out obscene amounts of money just to use the IP. -The series ended with the third entry. -Remastering an old game set in the old New York era is a lot to ask. You'd have to get setpieces right and vice versa, among other things. -You'd need new character models for Max and all other characters. -You would need cars that aren't made after 2001. -A new engine and mechanics, not just the legacy code it had years ago. Checked on GameInformer and they are making both early Max Payne titles. Weird, but these concerns above still need to be held up as-is. -- Last edit: 2023-11-02 18:49:52 | ||
This is about as close to a real car as it is. Going by the body style it looks like a BMW 3-series E90 or 5-series E60. | ||
This is MFG; it's totally generic. | ||
1999, because the Luc Besson film uses them for its famed French film of the very same name. | ||
...but the general body style is defo a Passat B5. | ||
Didn't the guy say it was based on the Ford Fairlane? | ||
This is actually from a mobile game: www.igcd.net/vehicle.php?id=123146 | ||
Seems like it is that model too. No clue why it's not in the correct driving position but yeah it most likely resembles the Terberg RT. | ||
Dimi3 wrote Cool! I was half-tempted to put this in considering it had handlebars and wheels. And a tiny engine. And a basic flatbed. SCS did quite a wonderful job making these scenery props that fit the western portion of the Balkan territories, even if it was the only map expansion to release after Iberia. Same with the EMD G16, specifically designed around the former Yugoslav republics. | ||
2014-2019 model [GK] | ||
A lot of big-name companies love to reuse assets, and it's nothing new. | ||
Jensen Interceptor | ||
Chevrolet/GMC B-Series | ||
Actros | ||
Mack R-Series? | ||
Could be a Jetta/Vento A3, if not it, then A2. | ||
Toyota Land Cruiser [J80] -- Last edit: 2023-10-29 04:21:45 | ||
I seriously hope you are joking because this model is ported from The Crew 2. | ||
So many years later, Ubisoft still can't afford to license a 2020 Explorer. They love reusing these old licensed assets, don't they? | ||
Citaro | ||
CLK (C208) | ||
Front end is Nissan Frontier, so who knows what this is. Some of the details are Hilux as Sato's mentioned before. | ||
Yeah this isn't an Explorer | ||
Quite an amazing feat they got a Chevy Citation considering nearly all of them were rusted beyond repair in the real world! | ||
They found a way to make the already ugly 996 even more uglier, lol. | ||
I wanted to update this statement from before on why the model had tampered lights. From what I know they didn't change them, and maybe that would be a plus, because it was likely a graphical error. Unfortunately it was downgraded to its FH4 counterpart, losing its four-wheel steering tech it had on the real car. The rear wheels will not turn in sync with the rest of the car, something FH5 did at launch. What the hell? Did T10 not take any notes that PG had done while FH5 was in development? | ||
Forza Motorsport (2023) | Daboi492 wrote 1. He's still playing the game, just not taking photos yet 2. License issues, I'd presume Okay... lemme deconstruct some of your statements. Yes, Speedfreak will do this entry, but he's gotten apprehensive because of major graphical errors abound this game. But the major problem persists with massive issues abound on both Xbox and PC, and the latter being the worst overall. J-2, who used to handle past Forzas, just could not bring himself to play it on PC (as I frequent GTPlanet). He's gotten countless problems with optimization and his passion is making authentic liveries, which I do like (and have used his full Blue Meanie Brock Commodore plenty of times), but with this entry he has had nothing but serious problems with importing designs. The bug list is the size of Prometheus and many Shakespeare works combined, worse than FH5 of all things. This is primarily why I started the bugfest thread as a legacy discussion thread dedicated to bugs in Forza, as with every other one, from Forzacentral. With constant game crashes, graphical glitches and somehow making the Essenza and X-Bow GT2 sound worse, it adds up why you shouldn't play it in its current state. FH5 got that right with their car sounds, and these two are in that game, albeit paid DLC. Second thing you've mentioned. I seriously doubt it's licensing considering 1) They've shown these cars in the Dev Direct earlier this year, and put two of them in the spotlight, and 2) The AI can spawn in cars not attainable at the time, such as the #15 Whistler Mustang which is coming to the car pass, and 3) The banner on X/Twitter has an Oreca, which will come next month. | |
It's an RHIB, from Naval Special Warfare | ||
I definitely would have to agree with Northrop F-5. -- Last edit: 2023-10-25 21:49:41 | ||
The Coffin of Andy and Leyley (2023) | Ya know, if people would know the difference between a joke and somethin' else, maybe my comment wouldn't have to be deleted or edited for absolutely no reason. | |
This model is from WR2 and those other old PC games from the olden days. So it's a MK2 Transit. | ||
Spawns within the Republic of Srpska territories in Bosnia/Herzegovina. | ||
For easier reference this police model spawns in the Federation of Bosnia and Herzegovina, where it patrols the cities of Zenica, Saravejo and Mostar. | ||
Variant #2, with aero kit and lights: Front Rear Beater model (not used by the AI): Front Rear -- Last edit: 2023-10-24 18:03:06 (Attacker1997) | ||
Bad Day L.A. (2006) | Leandro wrote How do you guys realize the pics were taken from Youtube or other websites? Well if they were stolen, why would they be accepted anyway? I know the difference between one that was captured in game and one that was taken from a YouTube playthrough or review, and this really screams into the latter. Low quality angles or any form of blur gives it away. Watermarks count too. We established this rule a long time ago. -- Last edit: 2023-10-24 00:20:07 | |
Crusty Demons (2006) | Attacker1997 wrote The images were low quality and blurry, and also some of them showed white lines and black borders He has been told not to use images stolen off YouTube, hence why I learned my lesson. Doseisan shouldn't do so either, considering Bad Day L.A. has a lot of stolen shots. Keep in mind that I was leading the charge on allowing players to post images of their own ability, and to prevent theft, before IGCD V3. | |
Ubisoft is French so the domestic name of the Volvo-based bus stays. Also, the origin does not mean where it is built. Please understand this because we do not have a 'built in' option like IMCDb does. If you ask about it on discord it will not be accepted. Rules are rules. -- Last edit: 2023-10-23 21:17:59 | ||
Graf Zeppelin | ||
That isn't true Vxctec. Look at these examples below: igcd.net/vehicle.php?id=261104 (Forza Horizon 5) Modern ones are getting more attention such as the second gen model of the TT RS being in more games. igcd.net/vehicle.php?id=263899 igcd.net/vehicle.php?id=298907 Even GT7 has a first-gen Audi TT, though they don't have a TT RS. See below. igcd.net/vehicle.php?id=262053 -- Last edit: 2023-10-23 21:15:19 | ||
No. Origin does not mean where it is built. Do not edit it. | ||
Is that blood on the front? | ||
Not to mention they cut so many corners with cars. Was it licensing? Certainly not, since the game launched with 500 cars, and FH4 finished with at least 700 cars. Keep in mind this was in development when Mike Brown was the creative director of PG. He made EventLab, sure, but he has also made a lot of misguided decisions with FH5 over the course of 2022, which is, but not limited to: -Recycling cars from FH4 and pretended they were new content, when they're just straight-up ports from FH4 -The sudden appearance of Chinese cars to Forza, against anyone's will, rather than Mexican cars -No changes to Eliminator (and the map is designed FOR Eliminator, hence why Mexico is bland) -Misleading updates (Series 14 and 16 are arguably the worst examples) -Disrespected the 10th Anniversary update in a bonfire I totally get that getting Mexican cars is very much difficult and had that happened, the game would've been released in late 2022. But no, they had to release it in 2021, give us only one Mexican car which was in FM7, and called it a day. This is in stark contrast of FH3 which was an ode to the Australian car culture. So, too did FH4, which had an impressive array of British motoring. FH5 didn't try at all until now, and I could not agree more. Not to mention they had a severely outdated list of cars, meaning they're just treating the brands they have as a charity case. -- Last edit: 2023-10-21 22:34:43 | ||
Peugeot? | ||
FSO Polonez | ||
Well that's what they had to do with sourcing a decrepit car like the Tsuru (which is just a modernized version of the 1992 Sentra). Many of the Tsurus were worn out, which is precisely why T10 and Playground source pristine models for many of these vehicles - which is extremely hard to do with common items like this one since they were worn out over time. Considering this car had over 4,000 votes on the suggestions hub I can see why the Tsuru was needed for Mexico since it was iconic there. -- Last edit: 2023-10-21 21:22:00 | ||
igcd.net/vehicle.php?id=311700 | ||
From what I can tell on my limited time in the new expansion these buses only spawn in Skopje, in North Macedonia. Hence why I was in such a hurry to get everything done. |