1977 Porsche 911 Turbo



Châssis: 930

Mk: 2

Catégorie: Coupé

Origine: DE Allemagne

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Complete the mission Chippin' In (Spare Grayson)
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Contributeur: speedfreak975
Contributeur: speedfreak975
Contributeur: Klumb3r
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Country FlagSpeedy17
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2020-12-03 01:29
Killercar34 a écrit


Yeah, I don't know why car manufactures get upset when a 3D model of one of their cars gets as much as a paint chip on it in a game now. It's not like a real one gets destroyed every time someone wrecks one in a video game.
Some months ago i read an article about it,and its all because the manufacturer doesn't want the game to portray how fragile is their car.Because licensed cars have the almost exact technical specs as the real one,its a disaster if the game is realistic enough to portray how an old 911 reacts to an accident
Country FlagKillercar34
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2020-12-02 23:06
mcthieve a écrit
This looks amazing but the fact that this is a licenced vehicle make me think that the damage models wont be as good as the ones for other vehicles.


Yeah, I don't know why car manufactures get upset when a 3D model of one of their cars gets as much as a paint chip on it in a game now. It's not like a real one gets destroyed every time someone wrecks one in a video game.
Country FlagSpeedevil
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2020-10-16 17:42
mca0004 a écrit

To be brutally honest, from what I can tell at least from gameplay videos, I don't think the damage models will be that good on any of the vehicles (in my opinion at least).

But that's not bad, I mean, the GTA series has always had some pretty poor damage modelling as well. I think it's just the way of games that don't use soft-body physics.


GTA 4 and GTA 5 use soft-body damage models.
Country Flagmca0004
2020-10-16 14:46
mcthieve a écrit
This looks amazing but the fact that this is a licenced vehicle make me think that the damage models wont be as good as the ones for other vehicles.

To be brutally honest, from what I can tell at least from gameplay videos, I don't think the damage models will be that good on any of the vehicles (in my opinion at least).

But that's not bad, I mean, the GTA series has always had some pretty poor damage modelling as well. I think it's just the way of games that don't use soft-body physics.
Country Flagmcthieve
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2020-10-16 12:50
This looks amazing but the fact that this is a licenced vehicle make me think that the damage models wont be as good as the ones for other vehicles.
Country FlagFlippedoutkyrii
2020-10-16 06:17
Doesn't look Resto-modded for the future either, looks like a Genuine Porsche 911 Turbo! Hope there are more hidden "Antiques" out there in the city!