


| Author | Message |
|---|---|
| Killercar34 wrote Yeah, I don't know why car manufactures get upset when a 3D model of one of their cars gets as much as a paint chip on it in a game now. It's not like a real one gets destroyed every time someone wrecks one in a video game. | |
| mcthieve wrote This looks amazing but the fact that this is a licenced vehicle make me think that the damage models wont be as good as the ones for other vehicles. Yeah, I don't know why car manufactures get upset when a 3D model of one of their cars gets as much as a paint chip on it in a game now. It's not like a real one gets destroyed every time someone wrecks one in a video game. | |
| mca0004 wrote To be brutally honest, from what I can tell at least from gameplay videos, I don't think the damage models will be that good on any of the vehicles (in my opinion at least). But that's not bad, I mean, the GTA series has always had some pretty poor damage modelling as well. I think it's just the way of games that don't use soft-body physics. GTA 4 and GTA 5 use soft-body damage models. | |
| mcthieve wrote This looks amazing but the fact that this is a licenced vehicle make me think that the damage models wont be as good as the ones for other vehicles. To be brutally honest, from what I can tell at least from gameplay videos, I don't think the damage models will be that good on any of the vehicles (in my opinion at least). But that's not bad, I mean, the GTA series has always had some pretty poor damage modelling as well. I think it's just the way of games that don't use soft-body physics. | |
| This looks amazing but the fact that this is a licenced vehicle make me think that the damage models wont be as good as the ones for other vehicles. | |
| Doesn't look Resto-modded for the future either, looks like a Genuine Porsche 911 Turbo! Hope there are more hidden "Antiques" out there in the city! |