Comments
Related page | Author | Message |
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This vehicle doens't should be listed as proto/concept? | ||
Need for Speed: Unbound (2022) | Vxctec wrote EA developers making all traffic vehicles playable would ruin the game since it would cause the already existing NPC vehicles to become pointless. Many of them would not fit the racing genre, which is what NFS is clearly made for. And what about multiplayer mode? That would only cause confusion among players trying to identify what vehicle isn’t being used or is being used by a certain player. The Infiniti G35 can work since it has been playable in the previous titles, but SUVs and utility vehicles are hardly used by anyone in Unbound, and aren’t fit for street racing material. So I don’t understand why people want them to be playable when it serves no purpose. Not sure how it would make sense racing a GMC Topkick, Yukon or Explorer. There are a variety of vehicles that are perfectly usable. What I actually want to see are some electric sports cars, and more car brands returning to the franchise. Now these are ideas that can work in Need For Speed. He writed "some" not "all", NFS 2 have playable traffic vehicles with cheat code and the old games like Underground 2 and World featured playable SUVs, so there is not problem with that, nobody is forced to drive with them. | |
Need for Speed: Unbound (2022) | Vxctec wrote That would ruin the game. EA allows the player to use vehicles that only fit the racing genre. How would ruin the game? The Infiniti G35 for example was playable in Underground 2. | |
The green color suggests that is some Kawasaki Ninja 1000, the design looks above from 2013. | ||
Grand Theft Auto IV (2008) | hrsmp wrote Not sure if i can agree that Sultan RS is a Lexus IS 300, looks like Subaru Impreza 22B to me, drives and sounds that way too. Sultan RS still have majority of the parts similar to the Lexus more than a Subaru. | |
doseisan wrote Doesn't look to this Saab, the model have a american design. | ||
MushuGuardian wrote Not even close. This looks amazing if you ask me. That gets worse on the PSP version where the body kit cannot be removed, i prefer the RG-T bodykit than that ugly one. | ||
Impressive bike model for a 1997 PS1 game. | ||
3D Racing Craze (2009) | NikoTheCarLover wrote I used to play this game when i was like 4-5 years old, is there any possible way to play this masterpice ? Try this: flasharch.com/en/archive/play/96addec0f8d1a686fb86def283bbf90c | |
DanielDing wrote The front looks like a McLaren F1, but the rear is an amalgamation of a Mazda Savanna Infini III RX-7 FC3S. I'm sorry about the almost-blurred, yet pixelated image. This is all I can provide to see what it looks like. The front its clearly a Diablo, the headlights looks from Jaguar XJR-15, but in overall its a Diablo. | ||
JoshIzBored wrote It's got an almost exact match to the side profile of a 2006 Fleetwood Southwind, but the front and rear designs are different. Avoid put giant images, instead of them, use the links. -- Last edit: 2023-08-13 08:44:36 (Mark0) | ||
Adrenaline Racing: Hypercars (2015) | damianea103 wrote I have a feeling this is all stolen models Why? | |
CodyJolteonZR1 wrote First time an air vehicle came to IGCD? (when IMPDB exists) Would make 1 year when the IGCD decided to include trains, air and Walter vehicles. I think that doens't are the first. | ||
What? Another deleted vehicle? | ||
Looks to be a 80s vehicle. | ||
And the rear picture should be taken in a better illumination. -- Last edit: 2023-08-10 12:52:16 | ||
1967 Shelby GT500. | ||
GT Racing: Motor Academy (2010) | Recently my old Samsung Galaxy Tab E died in a infinite looping in the boot screen and i used to upload the images with it. This game only works on old phones from 2015-2016 and i would need to use awful Virtual Machine apps to take screenshots again. | |
Maluch Racer (2003) | NikoTheCarLover wrote Can i add the rest of the car including the unplayable ones ? (only pictuers) You can if the screenshots are made by yourself. | |
RY4NDY wrote The shape of the rear sides, rear window, C-pillar, door shape, and front bumper shape (except for the headlights of course) look much more like a 2005-2013 Chevrolet Corvette in my opinion; so I'd say that it's inspired by both the Camaro and the Corvette. Strangely none of these details are that way on the Splitter; that one does seem to be exclusively inspired by the 1982-1992 Camaro, which is rather strange, since they're supposed to be race class/derby class versions of the same car. Its a mix from 2 cars, the rear shape looks more from the 1997 Corvette and the rest are a Camaro IROC-Z. | ||
blackthunder wrote Hannibal 8 +1 | ||
Majority of the design, especially the front are a 1994 Audi 100, the tailights its from some japanese sedan: Also, the name sounds similar. -- Last edit: 2023-08-04 15:01:39 | ||
GhostlyNose wrote The wing shape reminds me of the Bf-109, but they're too far forward. The tail looks too big as well. I believe its more a american WW2 plane more than a german one. | ||
That is more a Pontiac Firebird 1967. | ||
Leandro wrote Oh c'mon. But I still think they stole those names. But it´s ok Doens't are stolen since the names never got a copyright, i call copy for this situation. | ||
clandohoome wrote Just because one game series has used a car name, doesn't mean that they've trademarked it. It's not even the same make. Besides, that's never stopped Rockstar. He is not wrong at all, there is a lot of another vehicles using the same names from the GTA 3D era games like Phoenix, Premier, Sultan, Banshee and etc. | ||
Leandro wrote That name is sus 😳 Why? | ||
Killercar34 wrote Apparently that hood is an actual modification for VW Beetles, made by Spectre BGW Ltd www.bgwspectre.com/imagescars/Z-8Large.jpg This fits so much with the Beetle, looks like a 1930s american car. | ||
This entry is getting into disagreements with the Flatout 2 and Head on pages. Shouldn't they all be listed as a single vehicle? | ||
The front looks like from a AH-64 Apache. | ||
Looks to be a 30-40s luxury coupe cars. | ||
Another example of Unity asset that was ported from a another game? | ||
L.A. Rush (2005) | Victor_2003 wrote I am completing for first time because i met in a list of failed games, the game have positive points like the graphics quality, car selection, best great Los Angeles representation before Midnight Club L.A, impressive vehicle damage but lacks of originality by copy Midnight Club gameplay, horrendous PC port that can kill the PC, missing customization which is limited to Weast Coast upgrades, the car physics looks like they are made with cardinais during a ramp jump, characters that you can forgot easily and the bad acting during the cutscenes are the negative points of the game. Also, i forgot the mention of the vehicles with the same engine sound effect. | |
L.A. Rush (2005) | WolfLover94 wrote This game was okay until it stopped working and I got rid of it, got it and Tale Of Despereaux on the PS2 from a going out of business sale from my favorite store in 2016. I liked the high amount of traffic on the highways and the indents on the sand as you drive over it. The soundtrack was...eh, if you like hiphop by has-beens and APM tunes. I am completing for first time because i met in a list of failed games, the game have positive points like the graphics quality, car selection, best great Los Angeles representation before Midnight Club L.A, impressive vehicle damage but lacks of originality by copy Midnight Club gameplay, horrendous PC port that can kill the PC, missing customization which is limited to Weast Coast upgrades, the car physics looks like they are made with cardinais during a ramp jump, characters that you can forgot easily and the bad acting during the cutscenes are the negative points of the game. | |
Leandro wrote Fiat Uno? Yes, the 1984 model. | ||
Jeau Luce wrote hey atleast im adding cars and also it was a mistake because there is a chevy charger coupe in the game Doens't exist Chevy Charger, Charger its a model from Dodge. Correct brand and model are necessary for the entry. | ||
Too detailed to be Made for Game. | ||
The WW1 tanks are so bizarre. | ||
Same Mitsubishi Galant from PS1 version, but deformed into a square body:http://igcd.net/vehicle.php?id=213944 | ||
Which Toyota Crown is that? I searched the generations, the models are square and different from that. | ||
Bizarre how this vehicle model are similar to this: igcd.net/vehicle.php?id=265934 | ||
Killercar34 wrote Am I the only one getting hints of the 3rd Gen Eclipse in this car? file.kelleybluebookimages.com/kbb/base/house/2002/2002-Mitsubishi-Eclipse-FrontSide_MIECLGT029_505x375.jpg upload.wikimedia.org/wikipedia/commons/9/9b/Mitsubishi_Eclipse_rear_20080303.jpg The small headlights looks similar. | ||
Finally appeared again on the franchise, but sadly in Asphalt pay to win period. | ||
Sorry for the distance, its appears far away. | ||
Need for Speed: Mobile | Leandro wrote And one question: When will this game be available for Mobile? The beta was closed recently, doens't have a specific release date. | |
That truck appears on the side of the track in Sahara. | ||
IGCD Future releases and to-do list (2023) | Express Trucking wrote Please, someone tell the admin to not to remove the game i added, i beg Possibily the moderators detected a stolen asset and deletei it. 90% of the Unity mobile games uses stolen assets which was ported from console games and sold in Unity asset market. | |
Antti-san wrote Looks more like a Z31 Fairlady/300ZX to me. The Fairlady design are different, the trunk are short compared to the vehicle: | ||
That is a Viper. | ||
Its that the 427 version? |