Comments
Related page | Author | Message |
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Need for Speed: Most Wanted (2012) | Tovape0 wrote Idea: is it viable to add a category for mods? by category i mean Unplayable Vehicles, Playable Vehicles By the rules, mods are not allowed. | |
Porsche Challenge (1997) | TurboDymoMan wrote Cockpit View This game doesn't feature cockpit view. | |
I see some Audi Rosemeyer influence at the rear: | ||
Convertible version of the Midway Concept 06, still have details from the Kia KCV-3. | ||
One of the worst vehicles of the game along with the Exige, the broken handling makes the car lose control easily. -- Last edit: 2024-10-05 16:19:27 | ||
Coincidence, the front end looks like the Ferrari California: | ||
Finally was listed as a real car. | ||
Looks more a Silverado than Dakota. | ||
Biponacci wrote Sud Aviation Caravelle Thanks. | ||
Biponacci wrote Diamond DA40 Thanks. | ||
Looks very generic, i say Made for Game. | ||
Iconic NFS 3 car. | ||
Doesn't looks a Viper, the hood is too short. Looks like a 1993 Ford Thunderbird. | ||
I see more a Oldsmobile 442 with Dodge Charger 69 rear. | ||
General Dynamics M1 Abrams. | ||
Made for Game, doesn't looks like a Indigo. | ||
Silnev wrote As discovered from a beta build from September 2001, the Sport Coupe had a completely different design with a sort of generic coupe design. This design showed up in a few trailers for the game before going back to the MR2 look but altered as seen in the final release. Looks like a Fiat Coupe -- Last edit: 2024-09-25 14:22:34 (Silnev) | ||
Silnev wrote As discovered from a beta build from September 2001, the Muscle was originally a completely different design resembling a SN95 Mustang. Reused later on Burnout 2 as a Sport. -- Last edit: 2024-09-25 14:22:52 (Silnev) | ||
Unplayble? | ||
On the Sha_do version, it have a different decals and colors: | ||
Looks a decent recreation of the original one, but the tailights are wrong and i Sparco name are missing, i don't know why EA avoid to pay for get the rights to use Sparco brand: | ||
Looks like something from Hotmatch. | ||
Burnout 2: Point of Impact (2002) | Silnev wrote Entry Complete Great. | |
Need for Speed: Carbon Own The City (DS) (2006) | Traffic cars are missing. | |
The name suggest it are based on a Chrysler. | ||
This car was supposed to appear on San Francisco Rush but got deleted before the final release. | ||
immense wrote Doesn't look like an Evolution VII but a modified 2000-2003 Lancer instead looking at more squared-off front-end (headlights etc.) and being FWD in-game. Its a Lancer Evo with Subaru front end mixed to it to avoid copyright. The FWD mistake still continued on Midnight Club 3 Dub Edition and Los Angeles. Looks like the developers doesn't know how to create a AWD vehicle for the game. | ||
ck3tr wrote For some reason when I select a car, the game just crashes. so all I can provide from the photo is a photo card of the car. If someone can take a photo of the car during the game, replace my photo card. You are playing on a emulator or using a old phone? | ||
Now i noticed they put the front end from Scorpion on this model, looks so horrendous. | ||
FlatOut: Stuntman (2013) | That was existed on IGCD before the 2020 update when it got removed from the site. | |
Honda HSC Concept? | ||
Fictional muscle car used in 2007-2008 art boxes, seems to be a 1971 Plymouth Hemi Cuda with modern bumpers and different grill. | ||
Early 90s Honda Civic Hatch. | ||
Its a Mercedes-Benz Accelo 1016. | ||
AudiRS4 wrote Well, they're more creative than modern devs when it comes to making fictional cars Nah, GTA 5 have better unlicensed car designs. | ||
Heavily modified Mazda RX-7. | ||
Asphalt: Nitro 2 (2021) | 3 years after the release and the game still have less content than the first Nitro. Shameloft being a same. | |
1970 Ford LTD Crown Victoria. | ||
Attacker1997 wrote More like a 2009 Corvette Stingray Concept to me cdn.motor1.com/images/mgl/4gleq/s1/2009-chevy-corvette-stingray-concept.jpg cdn.motor1.com/images/mgl/6JlpX/s1/2009-chevy-corvette-stingray-concept.jpg +1 | ||
2006 Dodge Charger front. | ||
FlatOut (Wii) (2010) | Oh, the forgotten Wii Flatout game. Looks like a early version of Flatout 3. | |
Attacker1997 wrote What's the point of adding the Nintendo DS unlock method, if this game page was only made for the PSP version? Someone years ago added this, but i don't know who was. I saw the missing letters and edited to fix. | ||
Driver 76 (2007) | TheGame wrote the first, no. the second yes. and the third is almost all in default. the backend in opengl. Rendering resolution at auto (1;1). the Display resolution is automatic as well. Auto frameskip is activated. and Frame skipping is so that 2 frames are skipped. although I change it depending on the game. asked because this is the only game I play that has this problem and I previously saw a blog discussing this problem in this game. I think you can report this bug for the emulator Github to see if the developers can fix. Which blog is this? | |
Traffic Racing in Car (2016) | Those car models makes the game looks released in 2010. | |
Driver 76 (2007) | TheGame wrote All the roms of that game that I looked for have an error in the textures that for a second covers the entire screen, but it is playable, the problem is in that mission where a bug occurs that breaks the entire game. When I turn the first corner, the game freezes for a few seconds and then all the textures become invisible and the screen turns orange, it doesn't matter if I set the previous save state, the game permanently stays in that color. Did you checked if this bug are related on PPSSPP github? You updated the emulator to the last version? Which is the settings you are playing the game? | |
Noble M600? | ||
Driver 76 (2007) | TheGame wrote Does anyone know where to install a psp rom where it doesn't get stuck in the redhook rampage mission? Explain more about this bug. -- Last edit: 2024-09-05 13:13:15 | |
Honestly, i would call it as a Escalade, its the same car from the cover art. -- Last edit: 2024-09-05 13:11:20 | ||
SCR: Street Club Racing (2024) | Speedy17 wrote This game surprisingly have visual customization level of NFS Underground 2, minus the audio systems. I used to play this game for quite a bit but got bored because of the small map. Yep, the small map is the big problem with the game. | |
Test Drive: Eve of Destruction (2004) | The game uses the same engine used on Driv3r and Stuntman? |