Last completed video game pages

Burnout Paradise, Racing, 2008



Developer: Criterion Software Group Ltd.

Publisher: Electronic Arts, Inc.

Damageable vehicles: Yes

Tracks or places: view them

PCPS3XBox 360


Pictures for this video game were provided by: Star Wars Fanatic , ACE the ultimatum , Speedevil , Takumi

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The average are only displayed when the number of votes has reached 3.
Graphics and Sound
Vehicle ModelingYour Vote :
/10
Average :
7.54/10 (13 votes)
Landscape/Scenery QualityYour Vote :
/10
Average :
7.77/10 (13 votes)
Weather EffectsYour Vote :
/10
Average :
6.58/10 (12 votes)
Damage SystemYour Vote :
/10
Average :
8.77/10 (13 votes)
Sounds EffectsYour Vote :
/10
Average :
7.31/10 (13 votes)
Gameplay
PlayabilityYour Vote :
/10
Average :
8.23/10 (13 votes)
RealismYour Vote :
/10
Average :
4.64/10 (11 votes)
Artificial Intelligence PerformanceYour Vote :
/10
Average :
6.92/10 (13 votes)
Lifespan
Vehicles VarietyYour Vote :
/10
Average :
7.54/10 (13 votes)
Tracks Variety/Map SizeYour Vote :
/10
Average :
7.77/10 (13 votes)
Solo ModeYour Vote :
/10
Average :
8.38/10 (13 votes)
Multiplayer ModeYour Vote :
/10
Average :
7.2/10 (10 votes)


Introduction

8.14/10 (7 votes)


AuthorMessage

Star Wars Fanatic EN (494)

2007-07-09 14:27

Now this is what I have been looking forward to ever since I got a PS3 - a next generation Burnout. This installment will see a complete rewrite for the series however, by featuring a brand new free roaming system, similar to that of Need For Speed. Everything appears to be seamless, such as the ability to trigger crash mode at any given impact. And of course, the damage system will be much improved, with the implementation of tasty dynamic chassis damage, that will see the chassis wrap around objects on impacts, as well as the possibility of cars being smashed in half.

CA_NES US (91)

2007-07-09 23:15

awesome

Star Wars Fanatic EN (494)

2008-01-24 12:15

My copy has just arrived and it is in my hands as I speak right now...see you all in a few months :sun:

CrazyCars EN (13)

2008-01-24 16:07

Enjoy it SWF and don't forget to tell us how good it is :)

Star Wars Fanatic EN (494)

2008-01-24 23:12

I have played it a fair bit now and, predictably, I am in love with it. The biggest diversion is of course the new free roaming aspect of Burnout, but I don't think it works quite as well as Criterion themselves believe. The simple problem is that there is no option to retry an event and it is very easy to become lost thanks to the games poor excuse of a guide map. Events are also dotted around the map at every junction, meaning you cannot simply jump to any event you want with ease, which somewhat detracts from Burnouts previous arcade pick up and play experience. My other main gripe is the inclusion of showtime, the new replacement of the previously favoured crash mode. Instead of playing like an elaborate puzzle, showtime lets you initiate your car, at any given time, into a high speed rollover, giving you the ability to actively bounce your car across the road for as long as you can keep up your boost by hitting cars. As fun as it can be causing the biggest accident possible, it is not a worthy substitute to the original crash mode in my opinion despite sticking to Burnouts unparalleled lunacy, particularly as there is virtually no strategy involved anymore. The bouncing mechanic can also look ridiculous, looking like something out of Katamari.

Despite these few shortcomings, Burnout Paradise is an absolute joy to play. Hours of enjoyment can be had by simply cruising the streets, thanks in part to the games new handling model - the cars finally feel more like cars with the added suspension and handbrake function which works brilliantly. Paradise City itself is also incredibly well realised, with some deliciously slick visuals highlighting the citys polish spectacularly. I have to say, it is also possibly the most well designed fictional city I have seen in a game thus far - there is never a dull moment with the myriad of jump opportunities and other assortments of city furniture to plough into.

And then we have the undisputed highlight of the game - the crashes. Destruction has always been a hallmark of the series, but it has never been as eerily realistic as what is presented here. This is the first game to use full chassis damage, resulting in the car decimating as realistically as possible, making it even possible to wrap around objects that you hit convincingly. It really is strikingly realistic, to the point you can see the energy being transfered each impact. It puts all other previous damage models to shame.

Online multiplayer also plays a significant part, and, like the rest of the game, is completely seamless and can be accessed by a simple drop down model. From here, you are able to free roam with other players or take up specifically placed online challenges, although it is not too disimilar to Test Drive Unlimited, in some ways. I also can't help admire some of the games novel touches, particularly the passing refernces to the original Burnout titles. The complete soundtrack from Burnout and Burnout 2 has been reprised which injects a hint of nostalgia. Interestingly however, the in house soundtrack that was originally compiled for Burnout 3 before it was EA-ified is also in place.

Whilst I haven't exactly completed the game, impressions look strong, but it is not quite the perfect Burnout due to a few of its shortcomings. If anyone has any questions then fire away :D

-- Last edit: 2008-01-25 21:09:01

Star Wars Fanatic EN (494)

2008-05-12 12:52

In a surprise move, Burnout Paradise is now also coming to PC, a first for the series. Numerous updates are also being released soon for the console versions, including map expansions and even motorbikes, another first for the series.

Venomous Mink

2008-09-30 02:12

I got this game not too long ago and I LOVE :love: it!!!!! By the way, I'm the new guy. :hello:

-- Last edit: 2008-09-30 02:15:37

Crush

2008-11-20 01:03

Can someone please post some pictures of the NPC vehicles driving around in paradise?? I really like those American Sedans and Suv's with wood panels.

nippa

2008-11-24 09:41

There is an npc Geo Metro

Star Wars Fanatic EN (494)

2009-02-17 19:14

The legendary cars pack will be out this Thursday. As a further note, I will finally get round to updating the IGCD Burnout Paradise page over the coming weeks :) It will certainly be one large, and belated, page in the end.

Takumi FR (397)

2009-03-04 21:48

new !! Toys Car packs

VanMan629

2009-03-04 23:45

Venomous Mink wrote I got this game not too long ago and I LOVE :love: it!!!!! By the way, I'm the new guy. :hello:

Hey there Venomous Mink, nice to have you here!

Star Wars Fanatic EN (494)

2009-04-25 02:39

More to be added soon.

Meowth <="=>.

2009-04-25 02:47

this game looks cool!

takumi FR (397)

2009-04-25 13:49

Very nice shot !! and where is the trafic cars ?

Star Wars Fanatic EN (494)

2009-04-25 14:21

They will all come soon :)

Star Wars Fanatic EN (494)

2009-06-02 02:23

I hate to say it, but I don't really agree with the downloadable content. Initially, the updates were free and of good quality, but now there has suddenly been an influx of paid downloads. Whilst this wouldn't be a problem if the content on offer was worthy, the fact of the matter remains that the majority of downloads have so far been mere duplicates of existing car models, repackaged with different skins and sold at obscene prices. So far, the only truly original new vehicles have been the Nakamura Rai-Jin Turbo, Hunter Olympus and the bikes, all of which have been free ironically. Hopefully the upcoming Big Surf Island will make up for the lackluster content.

-- Last edit: 2009-06-02 02:37:11

Red Grant

2009-06-03 22:13

How do you take out a car using a bike?

Star Wars Fanatic EN (494)

2009-06-03 23:53

You can't race bikes.

Star Wars Fanatic EN (494)

2009-06-05 01:27

It was just a free download they released to mark the first time that bikes were introduced into Burnout. You couldn't do much with them, they had their own exclusive time events and the crashes were particularly bad as the rider would disappear on impact.

Star Wars Fanatic EN (494)

2009-06-12 21:44

Aside from the Big Surf Island pack, the page should now be complete :D

Meowth <="=>.

2009-06-20 20:04

www.drivearcade.com/games/1215/traffic-slam.html

That game is like a free online burnout, & i don't think it's on the site.

Star Wars Fanatic EN (494)

2009-06-20 22:18

The Big Surf Island cars have now been added, so the page is now complete at last!

-- Last edit: 2009-06-20 22:19:05

Road Wars Fanatic IE (3)

2009-09-15 17:21

Awesome Game

GR21

2010-02-22 22:39

I LOVE THIS GAME!!!!!!!!!!!!!!!, the graphics are amazing, crashing is better than ever and the online mode is great!!!!! :D

Road Wars Fanatic IE (3)

2010-03-16 00:53

audispeed9 wrote Can you cruise in this game?

Yes. ;)

XThUnDeRX CA (172)

2010-08-06 17:15

Even after 2 1/2 years, this game is still very popular, and it's very easy to find multi-player rooms with alot of people to this day.. atleast, that's what I get with the PS3 version, since I don't own a 360 :lol:

DeadlyxScythe

2010-08-07 01:18

Hi all the game gave me the cheat cars when I done no cheats

DeadlyxScythe

2010-08-07 01:24

I'm new btw and I LOVE THIS GAME

alexsheckler18 IT (0)

2010-11-18 17:08

This game is very beautiful!!! TAKE ME DOWN TO THE PARADISE CITY... W GUNS N' ROSESSS!!! XD

Veeble Fetzer

2011-01-08 07:39

Ford Econoline missing. Not the same as Chevy or GMc vans.

-- Last edit: 2011-01-22 21:02:09

stryder237 EN (3)

2011-04-26 21:38

One of the best games I have ever played. The game not having a restart option is annoying, but the multiplayer is of the best driving game multiplayers ever. The car list is diverse and each car behaves differant. the crashes are truly epic. Once my car nearlly split apart when i hot a post at 250mph. onte side of the car was undamaged, but the other had been pushed to the back. nine out of ten.

Star Wars Fanatic EN (494)

2011-05-07 01:37

Looks like a new Burnout is on its way, but not as you might expect:

drivinggamespro.com/news/burnout-crash-now-with-lobster-monsters/

matt__jon US (0)

2011-05-07 16:31

Uh... what? Hopefully thats just a mobile phone spinoff

Personally I keep hoping they combine Burnout and Black to make the ultimate GTA type game

stryder237 EN (3)

2011-06-22 16:45

Star Wars Fanatic wrote Looks like a new Burnout is on its way, but not as you might expect:

drivinggamespro.com/news/burnout-crash-now-with-lobster-monsters/


Possibally a arade download game.

Lantzs09 CA (9)

2011-06-23 15:48

What about the Chrome Car. Should that be listed too?

ACE the ultimatum FI (37)

2011-06-23 17:51

Check this: burnout.wikia.com/wiki/Portal:Main

matt__jon US (0)

2011-06-24 01:37

Burnout Crash! Sounds good! Hopefully they are working on a new Burnout, more like last generation, and not NFS. Something tells me EA is gonna keep forcing them to do NFS games

Star Wars Fanatic EN (494)

2011-07-08 11:07

Burnout Crash looks...different. drivinggamespro.com/featured/burnout-crash-coming-to-a-junction-near-you/

Star Wars Fanatic EN (494)

2011-07-15 17:17

No idea what happened there. Try resubmitting it and I'll take a look.

Rinspeed FR (1254)

2011-07-15 17:23

it's me that erase it. No pictures=no game on igcd

ACE the ultimatum FI (37)

2011-07-16 13:24

Rinspeed wrote it's me that erase it. No pictures=no game on igcd
Why didn't ya tell before that?


-- Last edit: 2011-07-17 05:48:26

Antti-san FI (38)

2011-07-16 14:35

Patience little grasshopper! ;)

subzero MY (205)

2011-07-16 14:39

Calm down dude

stryder237 EN (3)

2011-09-21 20:42

Burnout crash was realesed today for 800microsoft points (about £6-£7). You can download the demo for free and you can play 1 of the 18 differant levels(each level has 3 sub levels, acctually giving 54 levels). The game is top down view and very like a pinball game, getting points for differant things, hitting certain things, etc.
You can download the demo now.

RacerToni98 HR (2)

2011-09-22 14:08

New Burnout CRASH! is released! Make a new cars in Burnout CRASH!.

FordMustang1967 US (0)

2012-06-26 00:25

This is my Most Favorite Game of the Burnout series, I think it would have been cool if it had the Crash events.

ditha57 ID (3)

2012-10-12 07:46

FordMustang1967 wrote This is my Most Favorite Game of the Burnout series, I think it would have been cool if it had the Crash events.

It's called Showdown actually.

Scooter8299 NZ (0)

2012-10-16 08:35

ditha57 wrote
It's called Showdown actually.


I thought it was Showtime???

ditha57 ID (3)

2012-10-17 06:40

Scooter8299 wrote

I thought it was Showtime???


Ya, actually Showtime hehe :p . Thanks for the correction pal.

fellian UK (0)

2013-02-07 18:08

If this game had crash aftertouch I'd probably never go back to B3. There's so much more to do

PikesPeak TH (14)

2013-02-12 13:53

Quote Semi-trucks and Recreational vehicles were originally present as traffic vehicles in early builds of Burnout Paradise but they were cut out before the game's release. The reasons for the removal of these vehicles from the final game are unknown.

Vehicles such as Longnose Cabs, Tractor Cabs, Waste Transporters, Crane Transporters and Flatbed Trucks were also cut.

They may have been cut due to an overly increased difficulty in gameplay brought on by their size and presence on smaller roads.


well thats very sad that this big huge vehicle doesnt appear in final version :(

here list picture of big vehicle and recreational vehicles (sorry for the big pictures :P)









OFF TOPIC = i was searching this picture and i found this... a Mercedez-Benz Vito Drag Car





-- Last edit: 2013-02-12 14:04:19

Xenotime (13)

2013-12-22 22:02

Six years, six years and still no new Burnout...

Burn Rubber US (346)

2015-08-11 01:09

We need the other side views for all the cars!

Tuppence870 UK (68)

2015-08-11 21:28

Really wish we could see some more games pop up on the IGCD Tests. Most obscure thing we have at the moment is Saints Row 2, but its mostly just GT, GTA and Forza titles. I was hoping this one might turn up soon - surely more than 2 people on this site have played it, right?

Burn Rubber US (346)

2015-08-11 21:53

I'd think so. Maybe people don't care enough about this old of a game (which makes no sense) so they don't vote on it?

Burn Rubber US (346)

2016-03-08 01:42

8 years old now. :D Jan 22 was it's annaversary. I feel old...

Wish there would be another one of these. Best racing games I ever played. R.I.P Burnout, 2001-2008... :cry:

Speedevil BE (93)

2016-05-13 19:13

Shoutout to any mod here: I'm adding some pictures since all of the cars only have one here. Can you switch the pictures if I ask? :p

As for Burnout, it might be dead, but Three Fields Entertainment will most likely release a spiritual successor in the future.

JFK CZ (323)

2016-05-13 19:39

Speedevil wrote Shoutout to any mod here: I'm adding some pictures since all of the cars only have one here. Can you switch the pictures if I ask? :p

Id love to do so, but I am not going to do it untill there will be something done about secondary/interior pics system.

The thing is, you can swith pictures, but there isnt any way to "edit" the contributor on other than main picture, so the contribution would be mine, and I dont want to gain points by just stealing someone pics.

Burn Rubber US (346)

2016-05-13 19:59

Speedevil wrote
As for Burnout, it might be dead, but Three Fields Entertainment will most likely release a spiritual successor in the future.

Whaaaaaaaaaaa!? Where'd you hear that?? :wow: If that happens it will probably force me to buya next gen console. :lol:

speedfreak975 LB (64)

2016-05-13 20:09

Burn Rubber wrote
Whaaaaaaaaaaa!? Where'd you hear that?? :wow: If that happens it will probably force me to buya next gen console. :lol:

It's old news, EA kinda tore it into pieces. Considering they were working together last couple of projects. So almost all employees left it for EA. And it literally became couple of people.and they are working on something new , it's not burnout. It's something a bit different

Burn Rubber US (346)

2016-05-13 20:11

News to me. :P Spiritual successors still follow a similar theme at least.

Speedevil BE (93)

2016-05-13 22:00

Well first they're releasing a game that can be described as crash mode with a golf ball next month. Then they'll start working on Shiny Red Something (called that way because Burnout 1 was called Shiny Red Car before it had a definitive name).

Speedevil BE (93)

2016-05-13 22:01

JFK wrote
Id love to do so, but I am not going to do it untill there will be something done about secondary/interior pics system.

The thing is, you can swith pictures, but there isnt any way to "edit" the contributor on other than main picture, so the contribution would be mine, and I dont want to gain points by just stealing someone pics.


Should I submit every car again then?

speedfreak975 LB (64)

2016-05-14 22:14

Speedevil wrote

Should I submit every car again then?

Why ?

Speedevil BE (93)

2016-05-15 01:01

Because half of them have back shots as their main picture. But I guess it isn't a big deal.

-- Last edit: 2016-05-15 01:46:32

Burn Rubber US (346)

2016-06-15 14:17

My (brutally) honest review of this game.


Game Itself.

Gameplay was not boring. Gameplay was also not really exciting either. I feel the "takedown" syste really got nerfed. Takedowns used to be something you had to really put effort into. But in this game it seemed easy as pie to crash other drivers.
Cars were good. But I feel that they half-did it. Some of the cars were returning from old Burnouts. (Hydros for example) while others were totally new. (Tempests for example) If you ask me, they should have tried to do a good version of Legends and done only returning cars.
Driving was bad. The game did not have the "Burnout" feel when you drove. The cars felt like boats sometimes and on rails other times. I feel they tried to re-create the burnout-style driving but failed.
Progression was all wrong. Burnout was never about stealing cars from your rivals. You also had to unlock events. Not just find them. I feel that part of the game was one of the worst aspects.
To me this game felt like a Burnout knock-off...

DLC.
DLC was absolutely shite. Cops And Robbers? Ooh boy. We get all the cars we already have with cop car liveries and not some new cars... I feel most DLC was just the same cars. None of it was actually worth buying.

Vehicles.

Most cars were made after cars already featured in Burnout. But some were just stupid...
Ikusa GT. A R34 that doesn't look like the Muscle Type 2 or Saloon GT. Both of which are modeled after R34 Skylines. W0t?

Touge Sport. A sorry excuse for the reincarnation of the Japanese Muscle.

Hydros Techno. Totally ignore the fact it was called Custom Coupe Ultimate and give it a new name entirely... Not to mention new (and ugly) rims...

Uberschall 8. Cause why not have a Le Mans car. It's not like we've had to drive those awful cars in many games before.

Mesquite. Cause nothing screams Burnout like an El Camino...

Map.
I hated it. The names say that they are places from old Burnouts, But they don't look like them am all... Way to go Criterion.

Lightwader SI (0)

2016-06-15 14:33

What did you think about the soundtrack? You get Twisted Sister, Avril Lavigne and Mozart on the same playlist! :lol:

Speedevil BE (93)

2016-06-15 14:36

Nothing screams Burnout more than a SUV, a pick-up truck, a sedan and a hatchback, actually. I don't think the Mesquite is out of place, and if the game only had cars from older games it would have been very boring.
I really liked the fact that they had all the boost types that appeared in the series, it was an interesting gameplay choice. The handling is fine IMO, it still feels like a Burnout. I liked the map too. Some parts of it were similar to older tracks, which was a nice idea, while everything was new. And it had a lot of fun spots and huge jumps.

My biggest gripe with the game is the way races work though. Open-world point-to-point racing where you have to find your own path wasn't that good IMO. It worked very well for road rages, stunt runs and marked man events, but I would have liked to have actual tracks with multiple laps.

-- Last edit: 2016-06-15 14:39:15

PikesPeak TH (14)

2016-06-15 14:42

Burn Rubber wrote Burnout was never about stealing cars from your rivals


Bruh , it's Burnout! All you gotta do is crash them into the walls and traffic , not you need to bought them with money because it's too mainstream for Burnout.

Quote The cars felt like boats sometimes and on rails other times. I feel they tried to re-create the burnout-style driving but failed.


But hey , on the good side , it's pretty good driving physic and i enjoyed 'em.

Quote DLC was absolutely shite


That's true except the Surf Island DLC which is awesome! Don't get me wrong , i know the island is small but it's really fun to drive on the island.

Quote Most cars were made after cars already featured in Burnout. But some were just stupid...
Ikusa GT. A R34 that doesn't look like the Muscle Type 2 or Saloon GT. Both of which are modeled after R34 Skylines. W0t?

Touge Sport. A sorry excuse for the reincarnation of the Japanese Muscle.

Hydros Techno. Totally ignore the fact it was called Custom Coupe Ultimate and give it a new name entirely... Not to mention new (and ugly) rims...

Uberschall 8. Cause why not have a Le Mans car. It's not like we've had to drive those awful cars in many games before.

Mesquite. Cause nothing screams Burnout like an El Camino...


So , you want a game full of generic car name like "Truck Type 1" , huh? Dude , putting fictional car company and fictional car names made the game feels like it has some sort connection between 'em , like real life car companies though. But really , you would'nt want a game full of generic car name right? It's not early 2000's or late 90's , it's the late 2000's , man. Things gotta move on.

Quote Map.
I hated it. The names say that they are places from old Burnouts, But they don't look like them am all... Way to go Criterion


The name place from the old Burnout doesn't even mean that place gotta look same as the name suggested. It's more like an easter egg or some sort of throwback to the old players so the developer just throw the old name right into your face.

In conclusion , Burnout Paradise isn't that impressive game nor bad game , it's an enjoyable game and i love it. Although there's major flaws like *cough*FUCKING TRUCKS AND BIG RIGS IS MISSING!*cough* and hoping the next Burnout focused into track like old Burnout series not an open world.

Burn Rubber US (346)

2016-06-15 14:43

Speedevil wrote Nothing screams Burnout more than a SUV, a pick-up truck, a sedan and a hatchback, actually. I don't think the Mesquite is out of place, and if the game only had cars from older games it would have been very boring.
I really liked the fact that they had all the boost types that appeared in the series, it was an interesting gameplay choice. The handling is fine IMO, it still feels like a Burnout.

My biggest gripe with the game is the way races work though. Open-world point-to-point racing where you have to find your own path wasn't that good IMO. It worked very well for road rages, stunt runs and marked man events, but I would have liked to have actual tracks with multiple laps.

Yes. Races were awful.

But seriously, A El Camino is so out of place in Burnout... Im not sayig ONLY ise old cars. Just add all the old ones before any new ones. Anyway, Boost types were good. I still just feel like this game
was a Half-Burnout half Need for Speed. Cause to me driving was similar to Most Wanted 2012. (Yes I know this was released first. Just saying.) So if you ask me, We need a new Burnout.
Lightwader wrote What did you think about the soundtrack? You get Twisted Sister, Avril Lavigne and Mozart on the same playlist! :lol:

I only had the Burnout songs enabled. :p

-- Last edit: 2016-06-15 14:50:36

Speedevil BE (93)

2016-06-15 14:46

Well, if you want a new Burnout, Criterion's cofounders created Three Fields Entertainment a while ago. They just released their first game, Dangerous Golf, and if it works well and they get enough money, they'll start working on a Burnout spiritual successor.
twitter.com/3FieldsEnt

Burn Rubber US (346)

2016-06-15 14:48

PikesPeak wrote

Bruh , it's Burnout! All you gotta do is crash them into the walls and traffic , not you need to bought them with money because it's too mainstream for Burnout.



But hey , on the good side , it's pretty good driving physic and i enjoyed 'em.



That's true except the Surf Island DLC which is awesome! Don't get me wrong , i know the island is small but it's really fun to drive on the island.



So , you want a game full of generic car name like "Truck Type 1" , huh? Dude , putting fictional car company and fictional car names made the game feels like it has some sort connection between 'em , like real life car companies though. But really , you would'nt want a game full of generic car name right? It's not early 2000's or late 90's , it's the late 2000's , man. Things gotta move on.



The name place from the old Burnout doesn't even mean that place gotta look same as the name suggested. It's more like an easter egg or some sort of throwback to the old players so the developer just throw the old name right into your face.

In conclusion , Burnout Paradise isn't that impressive game nor bad game , it's an enjoyable game and i love it. Although there's major flaws like *cough*FUCKING TRUCKS AND BIG RIGS IS MISSING!*cough* and hoping the next Burnout focused into track like old Burnout series not an open world.

Well written. :) But I'm not saying use generic names. I was talking about the way the cars looked. (Ikusa looks different. So does the others.)

I was saying unlock cars the Burnout 3 way. With points and takedowns and all that. But sadly, I think the Burnout seies is dead now.

The game is a good base, But if it had been done properly this would have been an amazing game.

Burn Rubber US (346)

2016-06-15 14:49

Speedevil wrote Well, if you want a new Burnout, Criterion's cofounders created Three Fields Entertainment a while ago. They just released their first game, Dangerous Golf, and if it works well and they get enough money, they'll start working on a Burnout spiritual successor.
twitter.com/3FieldsEnt

I NEED CREDIT CARD NAO. DONATE EVERYTHING. :lol:

I want a new Burnout so bad... As long as they do it more like the old ones and not Paradise.

Speedevil BE (93)

2016-06-15 14:50

Burn Rubber wrote
I NEED CREDIT CARD NAO. DONATE EVERYTHING. :lol:

I want a new Burnout so bad... As long as they do it more like the old ones and not Paradise.


They're a small studio, they can't do it like Paradise. :p

PikesPeak TH (14)

2016-06-15 15:08

Burn Rubber wrote
Well written. :) But I'm not saying use generic names. I was talking about the way the cars looked. (Ikusa looks different. So does the others.)

I was saying unlock cars the Burnout 3 way. With points and takedowns and all that. But sadly, I think the Burnout seies is dead now.

The game is a good base, But if it had been done properly this would have been an amazing game.


Fair point yer got there and i must say , gotta agree with you. Talking about the unlocking cars , taking down rival feels much more rewarding to the player that you got their car. Yes i know that Burnout 3 unlocking car system seems rewarding too but BP's unlocking car system feels more better in my opinion and feels like Burnout-esque.

Speedevil BE (93)

2016-06-15 18:46

To be fair, there were similar cars in older games. Also the Burnout 1/2 Roadster is in this game too, it's the R-Turbo Roadster.

Great game, 54/100. :lol:

Racedriver43 US (103)

2016-07-18 23:17

My revamped review:

Although I grew up on this game, I really enjoyed it when I was younger... Why? Because you're easy to entertain when younger. I still vaguely remember never getting anything farther than the F1 car, and just doing events over and over for the fun of it.

Now that I continue every so often back to Paradise, it feels pretty bland, and upsetting. For one, the over-exaggerated crashes were missing, which I always enjoyed watching my car as I soared across the sky, and someone running into me, awarding an Aftertouch Takedown. If anything, the slamming in the game is WAY too OP. Touch somebody, and they have almost no chance for survival. If someone touches you, you screen annoyingly shakes violently, and you lose most control of your car, as you begin to slide either into a wall, or a traffic vehicle. Another annoyance was the driving. Either your car was on ice, or it steered horribly. I never once remember the Ubershall 8 feeling like a Le Mans car... Now playing it, the one thing that bugs me most, is the car list. While B1, and B2 balance out each car, (I've beat almost half of B2 in the COUPE.) Paradise encourages you to pick what's fastest, or strongest, which to me is ridiculous. I don't want to drive an F1 car, I wanna drive the Hydros Techno... Thanks Criterion. Not to mention, the AI is almost perfect at driving... Which to me feels a bit OP, since in B2, even some of the fastest cars in the game got run down by me using the Coupe. (I beat the Supercar(S7R) in the Coupe... Mainly cause he crashed a lot.)

What was missing & What was wrong with Paradise

-The lack of returning cars.
While Paradise has a decent array of cars to suit your liking, I like the arsenal it COULD'VE had better. Where's the hatchbacks, and trucks, and SUVs? I'd rather punch a Super car into the nearest wall with a Toyota Startlet, than a Vandura. While there is the Pioneer, and Takedown 4x4, I still feel the car list lacks. I'd much rather see the precious Civitegra I know and love from B2, than some GTO, Mustang hybrid.

-The lack of entertaining modes.
Yes, because I'm totally thrilled to do some stunts... Sounds great. Not. Even Burnout 1 has better races than this game... For one, races were very repetitive. No unique finish locations, and little variety of racers' cars. (Usually they have 1 to 3 of the same car...) Also, the licenses idea wasn't so great either... I don't want to do every event multiple times to unlock a couple of ridiculously fast cars. I'd much rather do a ranking system like Revenge, where the more I do, the more I get to do... Except with an Arcade Mode, and separate Crashbreaker career. One game mode that would've suited Paradise's open world nicely, was Pursuit. But you know who's to blame for Cops and Robbers instead? EA. They're the publisher, so they tell Criterion what to add, and take out. I would've much rather tore apart a sedan on I88 running from me with Panic Attack in the background, than have some horrid online game mode that I have to pay a couple bucks for, that isn't even fun in the slightest. Oh wow, re-skinned cars, how exciting. Though they did have Big Surf, it the DLC still didn't cut it. Crashbreaker would've also been a great feature to replace show time, as you should be able to pull up to just about any intersection, and cause the biggest pile-up you can.

-The lack of good music.
This one is simple. I used to let the whole soundtrack play, but now I can't stand listening to the awful soundtrack they chose. Not to mention, they didn't feature my favorite song from Burnout 1, Whiplash. Now, I only have Paradise City, and the composed soundtracks from 1, 2 , and 3's unreleased soundtrack.

-The "Recreation" of previous Burnout locations.
To be honest, instead of Motor City looking like an orangish city full of traffic, and factories, it looks more like a generic coast-side city. Not to mention I88 looks nothing like it did before, and neither does Palm Bay. It's more like they made a random area of the map, and slapped on a old name for nostalgia, and possibly the lack of ideas.

-Aftertouch.
Now this is just something little, but that one extra takedown always counts to me. It's removal is disappointing, and just goes to show how EAified Paradise got.

-DLC
Although it isn't Criterion's call, it still sucked, and it's bad enough they were in the hands of EA since B3:T. If anything, I give them credit for trying, and the finger to EA for making them do awful DLC that was pointless.

What Paradise did right.

-Open world with scattered events.
The idea of an open world in Burnout is great, and I like the idea of strolling around, and the ability to drive up to an event, and start it if you wanted to. Paradise was fun to explore at first, but became pretty bland, although it still has its moments.

-Actual names.
I like cars actually having something other than generic names, which got boring pretty quickly. "Oh, what ya' driving? Coupe? What coupe?" Although the car list isn't the best, Paradise still did something about it right.

-Billboards, and Stunt Jumps.
Although these seemed pointless, it made getting that one last Billboard, or jump count, since it rewarded you with custom built Carbon Fiber cars, that matched with cars later in the game.

-Driveaway
Once again a little thing, some crashes are pure BS, so now you get a chance to keep going, although it depends on severity. For the least part, it can save you in road rage if you flip on a jump, and hit a traffic car at about 20 MPH when attempting to slow down.

If TFE makes a new Burnout, I think they should do an open world, but they should do it right this time.

An overall 63/100.

DJThanos GR (0)

2016-10-09 22:08

This Burnout is my second favourite because of the open world, the car collection, the amazing soundtrack and it's on PC:D My most favourite is Burnout Revenge on the PS2, though, because it feels more fun and thrilling, also a better soundtrack.

carcrazedalex586 ZA (5)

2017-01-18 10:03

My review on Burnout Paradise:


Cars:


Not as good as older Burnouts' car lists. I miss Compact cars. Also, the off-road vehicles and vans belong to crash events. It's a huge shame that cars don't blow up with a Crashbreaker like in Revenge. Not to mention that cars have INFINITE GEARS! I HATE INFINITE GEARS! OH CRITERION, HOW COULD YOU USE INFINITE GEARS WHEN YOU HAD REAL GEARS ON OLDER BURNOUTS?!


Music:


Emo music performed by MySpace artists and soundtrack used from Dominator. THAT SUCKS!


City:


It's kind of dumb how they named a city after a song. The Paradise City song has nothing to do with cars fighting, crashing and destroying. Also, the area names are very unoriginal. Get this, Lone Peak in Burnout Revenge was a forest track with trailer parks, railways and logging workplaces. Motor City was a city of old factories and grimy alleyways. Now Lone Peak is a generic countryside where people get to ride horses and Motor City is a generic coast-side city. WHAT IDIOT CAME UP WITH THAT?


Events:


Events may have their own starting lines, but some use the same finish lines from one and another. BORING! Also, there is no crash mode. Showtime sucks.


The verdict:


I give Burnout Paradise 6/10. I recommend you get this, but play other Burnout games over this.

-- Last edit: 2017-01-18 10:11:50

Speedevil BE (93)

2017-01-18 14:23

Just like BR, you're just saying the game is bad because it isn't Burnout 3. That's stupid if you ask me, the game features varied cars with good designs as well as icons of the series. The soundtrack is very similar to all the other Burnout games (and it's actually Dominator that uses songs from Paradise. Dominator was only released because people couldn't wait for Paradise to come out). Some districts of Paradise City have the same names as older tracks in the series, but how does that make the game worse?

Burnout Paradise has an amazing map. You can drive for hours without ever needing to slowing down, you don't have to stop to pick up collectibles, there are lots of hidden shortcuts... Really, it's way better than any NFS map.

-- Last edit: 2017-01-18 14:31:11

carcrazedalex586 ZA (5)

2017-01-18 17:19

Speedevil wrote Really, it's way better than any NFS map.

What about Tri-City Bay? Tri-City Bay does not have a boring highway loop.

Speedevil BE (93)

2017-01-18 17:23

carcrazedalex586 wrote
What about Tri-City Bay? Tri-City Bay does not have a boring highway loop.


Tri-City Bay does have a gigantic highway loop that is really boring to drive on.

AutoTracker US (90)

2017-01-18 17:34

Plus, it's associated with NFS Undercover I believe, and don't get me started on that...
Then again, I guess the looping highways were in Undercover for a reason. That was the game which introduced Highway Battles.

carcrazedalex586 ZA (5)

2017-01-18 20:13

Speedevil wrote

Tri-City Bay does have a gigantic highway loop that is really boring to drive on.

Oh yeah? Well, is Test Drive Unlimited's map boring?

Desscythe17 AG (3)

2017-01-18 20:23

carcrazedalex586 wrote
Oh yeah? Well, is Test Drive Unlimited's map boring?

For the most part, it's quite entertaining.

Burn Rubber US (346)

2017-01-18 22:57

That was the worst review of this game I have ever seen.

You treat it like an incompetent pile of mess. If you want incompetent mess, check out Big Rigs Over The Road Racing.

Burnout Paradise, while different from the others of the series, is still a fun game and I have spent many hours exploring the map and doing events.

Yes, the map's "returning" sectors aren't look alikes, and Paradise City the song isnt a match to the game, but who really cares? It's the map that matters. Not the name of it.

Cars? Sure there could have been more returning cars, but the carlist is still impressive.

The events are challenging, as there is not a fixed route or barriers. You can go anywhere you want in a race, which even the AI take advantage of. Adding a new challenge to the game.

Crash mode? We still have Showtime. Not a perfect substitute but still a mode I find enjoyable.

The game definitely was a change to the series, but it still was worth playing. The map is huge and wonderful, events are still fun and challenging. I'd highly recommend this game. It gets a 8.75/10 from me. If you like fast pace arcade racers, this is a good choice to add to your collection.

Aginnon CZ (2)

2017-03-06 15:34

carcrazedalex586 wrote
Oh yeah? Well, is Test Drive Unlimited's map boring?

Not until you find all roads on the island!

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