Grand Theft Auto VI (2025)





Type: Action

Developer: Rockstar North

Publisher: Rockstar Games

Platforms: PS5, Xbox Series

Damageable vehicles: Yes

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  • Playable Vehicles

    Bell 206L LongRanger
    Boeing 747-400
    Cessna 750 Citation X
    de Havilland Canada DHC-2 Beaver
    Eurocopter AS350 B-2
    Eurocopter EC145
    Sikorsky S-300
    unknown

    Tracks or places:

    US Leonida

    Comments

    Author Message


    BR Victor_2003 photo_librarymode_comment

    2024-03-28 12:11
    Manso2000 wrote
    This game will flop

    Because Rockstar extended the release date? Can't be a flop, its the only current gen game where people are very hyped.
    Manso2000 photo_librarymode_comment

    2024-03-27 23:10
    This game will flop
    stryder237 photo_librarymode_comment

    2023-12-26 12:28
    I know lots of people like the real life cars, after all everyone is entitled to their own opinion.

    Hopefully GTA6 has good driving physics, a mix between 4 and 5 should please most people.


    ES andarara photo_librarymode_comment

    2023-12-24 16:29
    stryder237 wrote

    I don't care that they don't look like real cars, it's part of the fun to see what cars the game has and what they look like.

    That is your fun. I donīt like cars that are mixes of several parts of cars or very "unique" designs".
    I prefer when they are almost exact replicas of the real cars

    stryder237 wrote

    Exactly. Many of the new R* designs are just straight up copies of real cars, they match the tone and presentation of the rest of the game world.

    In that, we can agree.

    As for the guy who says Driver San Francisco is his least favourite Driver because of real cars: lmao, so even worse than Driv3r because the real cars and not because, for example, the weird plot? well, ok, Iīm not to judge the tastes and decisions of other to like or dislike games for any kind of reason.
    stryder237 photo_librarymode_comment

    2023-12-23 18:27
    WolfLover94 wrote
    Which is why Driver San Francisco is my least favorite Driver game and this comment sums it up greatly. to elaborate, I wasn't particularly fond of the real life vehicles in DSF, they felt out of place in a series that used fictional cars in the past.


    Exactly. Many of the new R* designs are just straight up copies of real cars, they match the tone and presentation of the rest of the game world.

    I don't care that they don't look like real cars, it's part of the fun to see what cars the game has and what they look like.

    Compare the modern Vigero R* added and the mod made beforehand, the mod is more interesting, it takes styling cues from the old car, the R* version is just a modern Camaro with the fake badges slapped on.


    BR Victor_2003 photo_librarymode_comment

    2023-12-21 13:10
    andarara wrote


    Donīt compare Driver saga with GTA. Pretty different in their own.

    But as I said, I prefer the cars being as close as the real life counterparts.

    Driv3r and Parallel Lines was the only games that are similar to GTA.


    ES andarara photo_librarymode_comment

    2023-12-20 23:21
    WolfLover94 wrote
    Which is why Driver San Francisco is my least favorite Driver game and this comment sums it up greatly.


    Donīt compare Driver saga with GTA. Pretty different in their own.

    But as I said, I prefer the cars being as close as the real life counterparts.


    ES andarara photo_librarymode_comment

    2023-12-19 23:25
    stryder237 wrote


    I mean making an exact replica of a real life car with fake badges.
    I personally prefer the more unique designs, like the Zion, Landstalker, Stratum, etc. I think the de-badge designs make the game look cheap, like a pazy mobile game, and they don't fit in with the older, more unique cars, and the general satirical tone of GTA.

    I completely disagree. I prefer in fact if they were the real life cars properly if it wasnīt for the royalties and lawsuits if that happened.

    Also, even in the old GTAs the cars were normally close to the real life cars and itīs something I always liked from GTA
    PT sphugo photo_librarymode_comment

    2023-12-19 02:19
    stryder237 wrote


    I mean making an exact replica of a real life car with fake badges.
    I personally prefer the more unique designs, like the Zion, Landstalker, Stratum, etc. I think the de-badge designs make the game look cheap, like a pazy mobile game, and they don't fit in with the older, more unique cars, and the general satirical tone of GTA.


    That doesn't make any sense man...
    How real debadge cars makes the game feel like a "pazy mobile game" ?
    Making real life counterpants debadge cars makes the game feel more real, i feel like i'm driving an real car instead of a generic made from scratch type of car with weird proportions like that first Gauntlet from GTA 5, bizarre cars with outdated looks, sorry bro but me and almost everyone else prefer the real life cars debadged in the game.
    I'm sure they will remake the cars you mentioned but much closer to their real life versions

    -- Last edit:
    2023-12-19 02:38:39
    stryder237 photo_librarymode_comment

    2023-12-18 23:57
    andarara wrote


    Not sure what you mean by lazy de-badges but honestly I prefer the cars being as close as the real life counterpart as possible. I like to recognize the cars and see what Iīm blowing up/driving


    I mean making an exact replica of a real life car with fake badges.
    I personally prefer the more unique designs, like the Zion, Landstalker, Stratum, etc. I think the de-badge designs make the game look cheap, like a lazy mobile game, and they don't fit in with the older, more unique cars, and the general satirical tone of GTA.

    -- Last edit:
    2023-12-20 14:08:24

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