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Hummer H1

James Bond 007: Everything Or Nothing (2004)
Honestly these are probably just Humvees
Mercedes-Benz CLA 45 AMG Shooting Brake

CSR Racing 2 (2016)
The number of doors doesn't make a difference. Shooting Brakes are estates but combined with coupe elements, primarily the curved rear of the cabin.

On a slightly different note, the number of doors doesn't affect sedans/saloons or coupes either. A coupe is defined by its curved roof shape, so coupes can have 2 or 4 doors.
FMC XM1108

Fallout 4 (2015)
car-dude44 wrote
Looks like a Vought M270, just with a different missile system.

kitsunesden.xyz/Rifts/Rifts-Earth-Vehicles/M270_MLRS-2.jpg


Looks about right, but the name you've used doesn't seem correct. The M270 MLRS is the specific name for the vehicle and missile system combination, so using it here when the missiles are different could be inaccurate. Similarly, the Vought Corporation was only responsible for the design, while manufacture was contracted to multiple firms including Lockheed Martin.

The carrier vehicle is known as the M993 and is built on the chassis of a BAE Systems Bradley. I suggest we list this as a BAE M993, but I'm no expert on military vehicles (I just know what to look for on Wikipedia) so can anybody with more experience confirm that identification?
Ford Mustang

Transformers Universe (2014)
Looks like it could be a Mustang under all that armour.
De Lorean DMC-12

FlatOut: Ultimate Carnage (2008)
If you guys are going to start making changes to cars from long-running series, at least have the courtesy to make the changes across all the games (and variants in the same game) and don't leave them inconsistently labelled like this:

Fortunes:
Flatout 2: www.igcd.net/vehicle.php?id=294
Flatout 3: www.igcd.net/vehicle.php?id=44432
Flatout Head On: www.igcd.net/vehicle.php?id=19077

Starflights (based on the Fortune):
Flatout 2: www.igcd.net/vehicle.php?id=39271
Flatout Ultimate Carnage: www.igcd.net/vehicle.php?id=38680
Flatout Head On: www.igcd.net/vehicle.php?id=19116

Also, some rearviews for reference, and I've got to say it looks a lot like a DeLorean:
Fortune rear view
Starflight rear view

-- Last edit:
2016-04-17 13:00:57
Vauxhall Astra V8 Coupé

Gran Turismo 6 (2013)
Despite the Vauxhall branding used in-game, this is actually identical to the Opel Astra DTM car also in the game. It even retains the yellow/white Opel livery and "Genau Mein Ding" slogan of Opel Service. Same is true for the Vauxhall Calibra touring car.
RUF RCT

Wangan Midnight Maximum Tune 5 (2014)
Shinka Nibutani wrote
bump


You do know that you can make your own edits to pages, right?
Dodge Power Wagon

Grand Theft Auto V (2013)
Burn Rubber wrote
The Slamvan was practicly a custom Ratloder anyway. :/ This is why I hate R*

It's a old pickup that's just in good shape and has a different front end. igcd.net/vehicle.php?id=69732


Why even mention the Slamvan when we already have the Rat-Truck, which is already a cleaner, hot-rod version of the Rat-Loader and was released at the same time as the Slamvan...

www.igcd.net/vehicle.php?id=69754
Vauxhall Cavalier

Test Drive 5 (1998)
It wasn't actually edit-locked as far as I could tell. There just happened to already be an edit pending approval so the edit button was hidden.
Peugeot 207 S1600

DiRT Rally (2015)
AutoTracker wrote


Not as good as in Horizon 2 where a free car was brought in every update...


Well actually it's probably better, since we're getting 7 free new cars with the first update after release.
Nissan 350Z

Counter Strike: Global Offensive (2012)
When was this added to the game?
Studebaker Commander Starliner

The Simpsons: Tapped Out (2012)
Burn Rubber wrote
It kinda looks like a C1 to me. :P


Here, this should help.

Besides, it's based on a car from the show - www.imcdb.org/vehicle_871221-Studebaker-Commander-Starliner-1954.html

-- Last edit:
2016-02-18 00:22:41
Lotus Esprit

Stuntman (2002)
tupacserbia wrote

lol where the hell did i say the ingame car WASN'T MR


At exactly 10:55 on 2016-02-15 you said:

tupacserbia wrote
there is NO such thing as an RR 300zx


RR and MR are not the same thing, so like I said: get your facts right before you start being a dick, or just don't be a dick in the first place.

I agree that this is an Esprit, but you shouldn't treat other users like that.

-- Last edit:
2016-02-15 11:18:17
Austin FX3

Deja Vu: A Nightmare Comes True! (1985)
Austin FX4
Subaru SVX

Forza Motorsport 6 (2015)
JFK wrote
I dont see difference between SVX and Alcyone.


Same car, different names inside and outside of Japan. The Alcyone SVX is for the JDM, while SVX is international.
Chevrolet Caprice

Payback 2: The Battle Sandbox (2013)
Chevy Caprice
Lotus Esprit

Road Blaster (1985)
Not really. The TR7's headlights taper towards the back and have rounded edges, while the bumper has an angle in the centre of it. There is also an indicator mounted at the end of the bumper on the side before reaching the front wheel and the side feature line is slanted.

This car has notably Esprit like details, including perfectly rectangular headlights and bumper, plus a perfectly horizontal feature line on the side. The side window is also the shape of the Esprit's.

-- Last edit:
2016-01-20 16:55:15
BMW M3

Road Blaster (1985)
More like a BMW with grille & lights like that.
Lotus Esprit

Road Blaster (1985)
Lotus Esprit
Volkswagen Jetta

Midtown Madness 2 (2000)
Another car that can't seem to stay away from being Made For Game. Despite the simplistic nature of cars in this game, there is an almost unanimous agreement on the VW Jetta for this car in both Midtown Madness games, which would be a good identification given the features it has.
Volkswagen Eurovan

Midtown Madness 2 (2000)
Why does this particular van keep getting put back to Made for Game? As sajmon14 stated, this car is listed as "va_eurovan_f" in the game's code, clearly referring to the VW Eurovan (the Transporter T4 in Europe). Given the simplistic nature of the traffic cars in this game, it would be an accurate identification.
Chevrolet Impala

Grand Theft Auto V (2013)
I actually think GTA V is a really good game and is probably the game I've played most since its release. I don't have a lot of criticisms towards it and I can't say that I relate to some of the problems you guys have with it. Sure some of the kids in online are incredibly annoying (invite only ftw), the prices for new content are becoming increasingly extortionate and old-gen support has been ended, but the game itself is very good.

Single player is excellent, and if it had Online's insurance/car storage system I'd probably stay offline permanently. Also, the story missions can feel very scripted and linear, but they're still very enjoyable. Unfortunately some features of SP are removed for Online, such as animals and more advanced damage modelling, which makes it less enjoyable to explore. V's cars do however feel very slow at top speed, because they are - the fastest car in the game is only capable of 126mph.

GTA IV on the other hand was my first GTA game and I honestly hated it. The only things I can commend are the car selection, which is uniquely gritty with 80's and 90's cars (something that V lacks) and the soundtrack which features the best radio station I've heard in a video game - Liberty Rock Radio. But otherwise the game was awful. The open-world is city-locked and not particularly interesting. The story is either too boring or too depressing, possibly both. The shooting mechanics are also very clunky and annoying to use.

But by far the worst thing in GTA IV is the driving mechanics. Most people praise it as "realistic" or "challenging", but the cars simply do not handle at all. If you think real cars work like these, you should probably see a mechanic because your wheels are missing and your suspension is made of cheese. Turning is a joke in that game - I've yet to find a single car that could take any corner at more than maybe 5mph without some horrific accident. The body roll is so ridiculous and exaggerated that you might as well drive with the car on its side the entire time you're in Liberty City. And god forbid that you try to drive over 70mph anywhere, because just touching the wheel will send you into an uncontrollable spin, even in the so-called "sports" cars.

I remember one time I was playing one of IV's excuses for a race and the AI did such a poor job navigating the track that an opponent crashed so many times it exploded. Then it has the balls to blame me for killing a competitor and Nico was banned from street races for a while, although I didn't exactly want to play any longer after that shocking display.

-- Last edit:
2016-01-11 00:56:00
Bloodhound SSC

Smashy Road: Wanted (2015)
JFK wrote

But the question is what year is it? Perhaps Tuppence (who gave us the informations about Thrust 2) will know it?


Hard to say since it's been in development for a while and it technically isn't finished yet, but its first runway test is scheduled for this year, so 2016?

The Coventry Transport Museum where Thrust 2 and Thrust SSC are kept only has a full-scale K-NEX model of the Bloodhound at the moment, but I'm sure that once it completes its official run it should end up there.

Ferat Vampire looks interesting but I can't seem to find a good English translation of it. Just look at YouTube's attempt: i.imgur.com/TLRcIND.png
Bentley EXP 10 Speed 6

Asphalt 8: Airborne (2013)
speedfreak975 wrote
No this car is gorgeous and now because of the VW scandal it no longer exists


You sure about that? As far as I know and can find, the EXP 10 has been greenlit for production. Since it was unlikely to be offered in diesel form anyway, I doubt it would be affected by the scandal.
Seat León

Just Cause 3 (2015)
Lombax wrote
All the other 'Stria' cars in the game are based on Fiat models and the Italian Polizia use both the Leon and Punto, so they're a bit interchangeable in that regard.


As I've said elsewhere, Fiat and SEAT are very closely related brands and prior to 1982, all SEAT models were rebadged Fiats. Although the Leon is not strictly Fiat-related, many of Stria's cars could be easily considered SEAT models, including the Stria Infimo S (SEAT/Fiat 124), Stria Cucciola (SEAT/Fiat 600) and Stria Carera (possible SEAT Ibiza).
Mitsubishi FTO

Street Legal (2002)
All JDM means is that a car conforms to Japanese traffic regulations, so technically the most "JDM" car out there would be the Daihatsu Midget...
Lamborghini Countach

Burnout Paradise (2008)
Zordid wrote
This is a Vector W8 Twin Turbo, only the rear is from the Countach

If you're going to make changes like this, at least have the courtesy to change all variants of this car from the game and not just one of them. Currently we have 4 Countach listings and 1 Vector for essentially the same car. Please finish the job:

www.igcd.net/vehicle.php?id=17695
www.igcd.net/vehicle.php?id=18426
www.igcd.net/vehicle.php?id=19279
www.igcd.net/vehicle.php?id=18451
Spectre Performance Camaro

Grand Theft Auto V (2013)
WARD-ENTERPRISES wrote
I will answer that in Your Nation's language ''Nein nein nein nein nein!!!'' :p


Speedevil is Belgian, not German...
Leyland MCW Olympian

Just Cause 3 (2015)
Why was my comment about the Leyland MCW Olympian removed? I thought this site had moved on from childish deletion...
Mitsubishi Eclipse

Drag Racer World (2012)
Everything from the rear wheel forward is Eclipse
Chevrolet Impala

Wally wo Sagase! (1992)
Ryan2t4 wrote
Wally is waldo japanese name.


Well actually Waldo is Wally's American name. Where's Wally is the original British title.
Fiat R25

Just Cause 3 (2015)
The Nightshade Camaro also has its Firebird sister car, in fact it's the most famous generation of Firebird there is...

And Stria is clearly a mix of FIAT and SEAT, just like how Autostraad refers to many German makes.

-- Last edit:
2015-12-09 11:57:43
Fiat R25

Just Cause 3 (2015)
Burn Rubber wrote
And the Stria Joia. A Seat Leon.


Looks like you need to brush up on your car history a little. Although SEAT is now part of the VW group, it started out as a Spanish constructor of FIAT models, and remained that way until the two companies had a dispute in 1982, followed by the VW takeover in 1983.

Pontiac on the other hand is very closely related to Chevrolet as they are both brand names controlled by GM. The only Imponte currently listed as Chevrolet is the Ruiner, which is based on a Chevrolet Camaro - a car that shares almost everything with its sister car, the Pontiac Firebird.
Toyota Prius

Everybody Cha Cha Cha (2012)
Actually it's more likely to be the bodykit from the new and hideously ugly Toyota Mirai
Nissan Skyline

Grand Theft Auto V (2013)
I guess that does clear things up. I was disappointed that you appeared to disregard the value of my work. I had tried very hard to keep it as fair as possible, as with all vehicles in these games, this is a mixture. Personally, I don't believe the taillights, black plastic and wagon area (all of which have to be modified to match up to the Stratum) are more notable than the wealth of details that match perfectly with the Skyline.

I'm still a little confused about the beige line you're talking about, since the beige line is on the hood. Perhaps you mean the pale green line that runs the length of the car? That does appear on the Stratum in the same spot as the Skyline (which I had previously explained as the feature that sold me on the Skyline), but it's not visible under certain lighting conditions. You can see it more clearly here:



Also, here's something I'd wanted to do before but didn't have a good base image for - an overlay of what could be attributed to Subaru or Skyline within the Stratum. Obviously, this doesn't account for elements not visible in side view. Skyline is represented in red, Subaru in blue, places where both could apply are purple and places that don't match either are black:



-- Last edit:
2015-12-06 22:52:40
Nissan Skyline

Grand Theft Auto V (2013)
Tycek wrote
because right now it seems that car will be identify as person who screams the loudest wants.

Tycek, I'm not going to dignify that with a full response.

I'm fully aware of the points you're making, because I've made them myself. If you want your answers, go back and look for them and stop wasting my time.
Aston Martin Vanquish

Rush N Krush (2015)
Not sure why you guys aren't seeing the GT-R in this, since it has the headlights, cabin and proportions right.
Dunham Coach Corvorado

Gangstar: Vegas (2013)
Listed as a Chevrolet Corvette Covorado on IMCDb www.imcdb.org/vehicle_17906-Chevrolet-Corvette--Corvorado-.html
Hyundai Veloster

Rush N Krush (2015)
Burn Rubber wrote
I thought that but its not really


The side window, wheel design (it really is identical) and the way the taillight is sticks out when looking from the front, strongly suggest Veloster.
Nissan Skyline

Grand Theft Auto V (2013)
Tycek wrote
Not to be picky, but you took wrong Subaru to comparison. It's actually this one: www.curbsideclassic.com/wp-content/uploads/2015/05/CIMG0449.jpg with the black stipes on doors and front bumper, which are obviously present on Stratum as well (just slightly longered).

Line of the back narrowing right below the window also seems, to fit as well as some minor details.


I had mentioned the black plastic on the rear shot, and it is one of few details that does seem similar with the Subaru, however there is a lot more in common with the Skyline. Not only that but the plastic on the Stratum runs around the whole car, but on the Subaru there are large gaps between the front/rear and the wheel arches, so I wouldn't say it's a close match and certainly not enough to disregard everything else.

As for the window thing, I think you're talking about the curve between the C-pillar and the bottom of the rear window? I had marked that on the frontal shot but forgot to add it at the rear. From the front it appears to match with both vehicles, but from the rear it was hard to deduce the effect on the Skyline since it has no window to use as a frame of reference.
Hyundai Veloster

Rush N Krush (2015)
Hyundai Veloster
Nissan Skyline

Grand Theft Auto V (2013)
JFK wrote
http://i.imgur.com/8H8iPNw.gif?1
I think morph gif is quite clear, I hope I saved some Tuppences time.


Thanks for that :). Although the morph doesn't seem to be working perfectly at the rear, that's saved me a lot of time and probably done a better job than what I've finally cobbled together.



I had wanted to go a bit further with this one, but I figured I'd just get something quick done before I put it off again. Although I am supporting the Nissan (with good reason), I've tried to give the Subaru a fair chance.




As you can see, there is a lot at the front of this vehicle that points towards Skyline, not just the headlights. Most notably is the feature line down the side, which runs an identical course both in-game and in reality, and is paired with a similarly identical shoulder over the rear wheel.

The shape of the cabin area between the A and C pillars is very similar (although the Nissan is obviously missing a D-pillar), with geometric edges surrounding the sides and a roof that begins flat at the top of the windscreen.

The hood bends downward in a single, flowing arc, and it has a bulge in the centre that runs the length of the hood, but doesn't reach the headlights/grille.




The Subaru, while similar, has almost no influence on the front. The Subaru does have a feature line on the side, but it begins much earlier at the headlight, rather than the front wheel. Similarly, the Subaru lacks an additional shoulder line over the rear wheel.

The Subaru's cabin is similar, but much more rounded in its approach. Notably, the roof still rises higher above the windscreen, as it is slightly domed. The side windows follow suit, but also have curved and right-angled bottoms to their lines, while the Stratum has sharp, triangular angles. There is also a new line present that runs parallel to the curved base of the windscreen, terminating almost a third of the way into the hood. This is not a feature of the Stratum.

The hood is also flatter, but with a more noticeable curve downwards at the front end, while the hood bulge is wider and runs to the bottom of the grille.

As for the D-pillar (the wagon part), while it is present on the Subaru (unlike the Nissan), it follows a different shape to the Stratum. The Stratum's trunk is much longer and curves gracefully to the back, while the Subaru's is short and stubby, creating a higher angle with the rear.

Neither vehicle has the front bumper of the Stratum, although the shape is possibly similar to the Nissan and the indicator position is possibly similar to the Subaru.




As we move rearward, some differences appear with the Skyline, but it is still faithful. The relative positions and distances between elements like the bottom of the window, both top edges of the bumper, taillight positions and the position of the indented line are very similar between the Stratum and Skyline. Text and badging also appear in similar positions (although Stratum/Skyline appear on opposite sides of the indented line). The "STRATUM" font is also similar to the "SKYLINE" font.

The taillights do show some differences. The pattern is not the same, despite a similar outline. Also, the Stratum's lights curve around the side more than the Skyline's. The shape of this rear area is also different, as the Skyline's is a smooth curve, while the Stratum has a straight-up followed by a sharper curve.

While it is proportionally correct, the bumpers are quite different, as the Skyline's cuts away earlier and doesn't feature a plastic strip. Details like license plate positions and exhausts are identical across all 3 cars.




The Subaru does appear to be similar in some areas. These include the bumper, which is now taller and has plastic strips. But this is also deeper, along with other elements like taillights and the indented line, which are no longer positioned with the Stratum as successfully as the Skyline was. While the word "SUBARU" is positioned correctly, it is not as wide as on the Stratum and all other text is incorrectly placed.

The taillight pattern, although visually similar, is not identical. The shape does wrap around the sides, but is shorter on the back face and is sometimes right-angled rather than curved.

The wagon issues brought up earlier are now more obvious, as the Subaru's rear windscreen rises almost vertically while the Stratum's curves away dramatically to a horizontal plane. However, the shape of the area below is similar, with a curved shape followed by a flatter one.



And now we move to one final detail. Some variants of the Stratum (those with a spoiler), claim that a 2.6l Twin Turbo sits under the hood. Only one production car has ever left a factory with that engine. That engine is the Nissan RB26DETT, which was used in the Nissan Skyline GT-R from 1989-2002.



As I said previously, this car is a mix of Japanese sports sedans, including the Subaru, but predominantly the Nissan Skyline R32 Sedan is king. If my work here doesn't convince you, I'm afraid nothing will. But let's hope for the best.

Leyland MCW Olympian

Just Cause 3 (2015)
I feel like I've seen a bus exactly like this one at some sort of museum or car show here in the UK. Couldn't possibly name it though.
Škoda Felicia

Just Cause 2 (2010)
Can't be a Fiat 600 for the simple reason that this is not hatchback-shaped.

Škoda Felicia
Škoda Felicia

Just Cause 2 (2010)
Can't be a Fiat 600 for the simple reason that this is not hatchback-shaped.

Škoda Felicia
Panhard AML 90

Just Cause 3 (2015)
Previously listed as a Panhard (not sure which model) before the old page was deleted.
Daihatsu Charade

Just Cause 3 (2015)
This is the Golf listed earlier, but these images are better www.igcd.net/vehicle.php?id=73110
BMW 135i Coupé

Just Cause 3 (2015)
More like a 1-Series Coupe or 3-Series Compact

-- Last edit:
2015-12-05 15:57:57
Made for Game Bus

Fallout 4 (2015)
Flxible Motor Coach?
GAZ 233014 Tigr

Just Cause 3 (2015)
GAZ Tigr?

Same as the AM General BRV-O listed earlier, but these images are better www.igcd.net/vehicle.php?id=70473

-- Last edit:
2015-12-05 16:08:07
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