Comments
Related page | Author | Message |
---|---|---|
![]() Chevrolet Camaro Darkwind: War on Wheels (2007) | Z28 | |
![]() BeamNG.drive (2013) | In some vehicles, depending on the version, the dashboard design is different. Here are some of them: -Bruckell Bastion -Bruckell LeGran -Gavril Bluebuck -Autobello Piccolina -ETK I-series -Hirochi SBR4 -ETK K-series -ETK 800 series That is because, either because it was sold in the US or Europe, or because it is a special edition of X car. | |
![]() Asphalt: Urban GT 2 (2005) | The PSP version, for the time, looks even more realistic than the mobile version. What's more, because of the graphics it reminds me of the current games in the saga released for Android. | |
![]() BeamNG.drive (2013) | RealCarter wrote Not until they'll add that Lambo-like supercar they teased What Lambo? What do you say? You mean a possible brother of the Bolide? | |
![]() Fiat 600 BeamNG.drive (2013) | KamylensonYT wrote This fiat 500 The Fiat 500 is smaller than the Fiat 600. And also, the 500 was equipped with a in-line 2 cylinder engine, but the 600 was equipped with a in-line 4 cylinder engine. | |
![]() BeamNG.drive (2013) | It has been 9 years since Beamng was released to the public. And for that, I would have liked that, apart from adding a sleeping version of the Gavril T-Series, there was a Cab-Over variant of the T-series. My future suggestion would be that it was also made by Gavril, but under the name FN-Series. The FN is for Flat-Nose, a design inspired by European Cab-Over's. -- Last edit: 2022-01-19 14:53:53 | |
![]() Toyota Supra TOCA Race Driver (2002) | Am I the only one who thinks that the silhouette of this version of the Supra resembles that of the JGTC? | |
![]() IGCD Future releases and to-do list (2023) | Speedy17 wrote Clear your caches while logged in to this site. Cache? what cache? the one on the web? the browser's? the computer one? how do i do it? it is that said in this way it is difficult for me to understand it. | |
![]() IGCD Future releases and to-do list (2023) | Dear users and/or administrators. Yesterday I published the rear and cockpit parts of the GT-R FIA GT Racing Game cars. But it turns out that, although I published them yesterday, it turns out that I gave myself one thing. It has been more than 24 hours after publication. But only the images that I published are seen when I am logged in. However, if I go to the website without being logged in, those images are not published yet. Who can explain to me the reason for this? I don't know if having been published on a Saturday (which was precisely yesterday when I did them), being the weekend, they take time to process and give the go-ahead. | |
![]() IGCD Future releases and to-do list (2023) | Anyone know if in the past the Android game Off-road: Forest was published? I ask why I wanted to add the entry. | |
![]() Mercury Sable Vanishing Point (2000) | The front end reminds me of the 1998 Ford Taurus. | |
![]() Ford Explorer Vanishing Point (2000) | Who was Eddie Bauer? A Ford worker of the time? | |
![]() Alfa Romeo GTV Vanishing Point (2000) | Unlike the GTV V6 24V 6 Speed, does it use a 5 speed gearbox? | |
![]() Ford Focus Vanishing Point (2000) | Why was it called Focus Cosworth? Was it an evolution of the 1999 Focus WRC in prototype format? | |
![]() Team Hot Wheels: Baja (2012) | Attacker1997 wrote More like a Hyundai Genesis Coupe to me Im with you. | |
![]() Chevrolet Corvette C6.R Need for Speed: Most Wanted (2005) | Speedevil wrote I'm pretty sure police cars have to be road legal and need some utility that a race car doesn't have. You say that the homologation is needed for that car, of racing origin, to go on the road and then homologate, again, to be a police car? | |
![]() Chevrolet Corvette C6.R Need for Speed: Most Wanted (2005) | LRF Modding wrote No LOL, C6.R is race car. They are not gonna use race cars for police. Wow! What a pity! could have used it in real life as a highway patrol car | |
![]() Chevrolet Corvette C6.R Need for Speed: Most Wanted (2005) | Officially the Corvette C6R was also used for the police in real life? | |
![]() Dodge Viper Need for Speed: Most Wanted (2005) | The sound of the car engine (without tuning, directly from the factory) seems to be taken from a BMW M5 V10, since in the hud of the game it could reach 10,000 RPM's, when in real life it reached 6000 RPM's. However, on NFS Carbon, even though it uses the same game engine sound audio file, on Carbon it was already limited to 8000 RPM's according to the game's HUD. Something almost close to the real model, since the RPM meter of the real model was limited to 7000 RPM's. | |
![]() White-GMC WIA 4x4 Evo 2 (2002) | Is it powered by Volvo engine? Because the type of grille is the typical one that was used in the past on both European and Asian made trucks. | |
![]() IGCD Future releases and to-do list (2023) | speedfreak975 wrote do not use other wikis/fandoms, if there is official footage by the dev its preferable (through trailer or early gameplay) or maybe footage from YouTube to serve as a placeholder. the difference between taking an image directly from Wiki and taking a screengrab and editing it (footage from youtube). one is blatant stealing, while the other can be considered transformative work. As it turns out, in the case of the 4 NFS Porsche racing cars of the PSX version, I had to remove the background image with photoshop because it was done from the car selection menu. That could also be considered as flagrant robbery? | |
![]() IGCD Future releases and to-do list (2023) | speedfreak975 wrote Cut content mainly refers to content that was in open beta/soft launch, or shown in trailers but never made it into the final release.In other words, cut content that was shown publicly or accessible at some point. These entries might remain as placeholders for as long as they are on the site, if they were never accessible to the player (for example : the Lancia Stratos from FH5 page).Some cut content makes it within the files of final product and is accessible via hacks. these examples can have final entries as they can be accessed by the player. So you say that the entries of the cars removed from Gran Turismo 5 Prologue, Gran Turismo 4, Monster Truck Madness 1 and 2 and Midtown Madness 2 that I added would be preserved? Another thing would be for the screenshots to be taken on my own (example, the interior part of the Cadillac Eldorado Classic from Midtown Madness 2), and another would be for the screenshot to be taken from a fandom in the game ... Or that even a car removed from a specific game was in another game (The Monster Truck from Midtown Madness 1 in Midtown Madness 2 due to the San Francisco map textures). | |
![]() IGCD Future releases and to-do list (2023) | Silnev wrote Yes. Also any unplayable vehicles and any tracks. The cars removed from Gran Turismo 5 Prologue, Gran Turismo 4, Monster Truck Madness 1 and 2, and the front parts of Midtown Madness 2. Regarding the track and locations issue ... I'll say it in another moment, since I have to review Deeper. -- Last edit: 2021-12-22 00:15:41 | |
![]() IGCD Future releases and to-do list (2023) | Silnev wrote Yes. If you add entries but don't provide pics then they will be removed. Now let me ask you something. What entries have you submitted that use images from youtube/fandom? You mentioned Gran Turismo Concept. What else? Driveclub Bikes, Driveclub's pre-order cars, the two Scootacar from Ridge Racer 2, a car from DiRT 3, the 4 NFS Porsche race cars of the PSX, almost most cars missing from Carrozzeria from Sega GT and the replacement shots from Sega Rally 3. And I ask. Does that also count the screenshots of deleted cars taken from Fandom's and YouTube? -- Last edit: 2021-12-22 00:11:07 | |
![]() IGCD Future releases and to-do list (2023) | Silnev wrote Typically what happens if you submit a game but don't submit entries for it for at least two hours the entry will be removed. So no unless you intend to add entries that you took yourself don't just add an entry for no reason. Ok. In other words, if I create the entry for the game and the cars, and I should not do, or publish the screenshots due to privacy issues of the Fandom's and YouTube, it will be temporarily and will be deleted. Isn't that so? -- Last edit: 2021-12-21 23:53:01 | |
![]() IGCD Future releases and to-do list (2023) | Silnev wrote If you don't intend to do the entry than why are you bringing it up? It was for asking to know how to catalog the game. In case, in the future, any interested user intends to publish those captures. If I don't know something (like what happened with PGR Ferrari), I ask. And I don't want to get philosophical, but life is full of questions. Now, there are more questions than answers. -- Last edit: 2021-12-21 23:42:37 | |
![]() IGCD Future releases and to-do list (2023) | Silnev wrote Just list it as a mobile game. In agreement. Now, there are two problems: One, I've never had a Zune in my life; and two, someone should do the entries for me to prevent theft of screenshots from both Fandom and Youtube videos. | |
![]() IGCD Future releases and to-do list (2023) | I've been thinking about adding a new video game entry for a long time. And I'm not talking about, nor Windows, nor Playstation, nor Nintendo. I'm talking about a game that was actually the only racing game available that was released for the range of handheld devices of the Microsoft brand under the name of Zune. And I'm talking about Project Gotham Racing: Ferrari Edition. And my question is: Being a game that was released only for Zune, could you create a web entry for this game? | |
![]() Chevrolet Camaro SS Wangan Midnight Maximum Tune 6 (2018) | XD | |
![]() Suzuki SX4 S-Cross Asphalt: Xtreme (2016) | Looks like very simillar than the current Suzuki Vitara. | |
![]() Volkswagen Combi Asphalt: Xtreme (2016) | But the Combi didn't have a K at the beginning? | |
![]() Super Woden GP (2021) | Silnev wrote If you notice on a game's entry that there are some cars missing. Leave a note in the comments about it. Like with your example of "hey, the tuned cars are missing.". Do not, make entries for a game entry that you do not own, nor do not have the means to acquire images within game. Leaving a simple message is enough and in fact other users do so, Auto-Friki. Anyway you can't have done this too long ago because the rule about not using images from youtube videos has been around for quite some time. In agreement. In fact, the Gran Turismo HD Concept tuned car was just one example. Now the only thing missing is for a user to replace the screenshots of both the tuned cars and the game so that it has a better resolution. | |
![]() Super Woden GP (2021) | Silnev. I also tell you another thing. It turns out that a few years ago, in the Gran Turismo HD Concept article, there were only normal cars, instead of tuned ones. What did I do? Well, through YouTube screenshots I created the sections of the tuned cars of the game. And my question is: if a car is missing in a game, but it turns out that X game was only released for Xbox, PlayStation (except the 4 because I have it) or Nintendo (except the switch because I also have it), if I create an entry of a missing car in the game and I have neither the corresponding console, nor the physical game, and I have to make the captures directly from YouTube or from the Fandom, it would happen the same as what happened with The Crea at the beginning, right? I'm saying that just in case, since I did the Gran Turismo HD Concept thing a long time ago, before the rules and web design were changed. -- Last edit: 2021-12-20 17:34:37 | |
![]() Super Woden GP (2021) | Silnev wrote If you took an image that was intended for an entry and uploaded it to a website like fandom or imgur or tumblr or whatever. Then proceeded to lose the image that you were going to use. If the image is still on one of those websites you can still use that image. It's more about not stealing other users images from other websites. Fandom is included but as long as you created the original image you can upload it to myspace and still use it for an entry. Understood. Understood. In other words, only the photos that are mine are worth it. That's why I had the New Year's Eve mess with The Crew because of the YouTube captures. | |
![]() Super Woden GP (2021) | But I give an example. If I made a screenshot that is my own, I publish it to a Fandom, but at the time I published it I deleted it by mistake, a screenshot of a fandom may be included knowing that the screenshot is my property and not from other users, could it apply? | |
![]() Super Woden GP (2021) | Silnev wrote Please don't submit entry images that are taken from a youtube video. I don't want to get in the wrong way, but the mess I had on New Years Eve over the issue of screenshots of The Crew's cars, which were taken from YouTube gameplays, does it generally apply to any game? So what I'm saying is that I did the same but in another game: Driveclub, but with the theme of the three pre-order cars. Shouldn't I have posted that? Because a few captures are taken from YouTube videos. If the screenshots are taken from Fandom's, can they be applied directly? -- Last edit: 2021-12-18 23:35:26 | |
![]() GT Racing 2: The Real Car Experience (2013) | Can someone tell me from which version of the Android devices the interior camera is no longer available? I say this because in the most recent versions for Android the cabin camera was deleted. Which in the Windows version, being younger, the rooms were preserved. I say this because since September I wanted to capture the cockpits, which I have not yet been able to do at all. | |
![]() Volkswagen Routan The Crew (2014) | This minivan looks like it took the base of a Touran making it longer wheelbase. | |
![]() Chevrolet Cruze The Crew (2014) | I do not know. But seen from the side it reminds me a bit of an SUV Coupé, more than a hatchback. | |
![]() Made for Game Custom Vehicle Ridge Racers (2004) | It reminds me of a hovercraft. | |
![]() McLaren F1 LM Ridge Racers 2 (2006) | For a moment I thought for a long time that this car would be based on a Ferrari F50. | |
![]() Project Mu Raggio Ridge Racers 2 (2006) | Silnev wrote The game says this is the video game version of the real Raggio that was made in 2005. The real car was based off an Acura NSX with all the work done by Project Mu under license from Namco. Apparently Yamasa (a pachinko company) footed the bill and this car also appears in the Ridge Racer pachinko game (which I didn't know existed) as the main car. Anyway these days the whereabouts of the real car are unknown. So that's why this is listed under Project Mu and not as a Ferrari Enzo like the other Raggios. Here's a pic of the real version: ![]() It still sounds very interesting. The most surprising thing is that there is an image in which a "Street legal" version was made without the racing stickers. scontent-mad1-1.xx.fbcdn.net/v/t1.6435-9/126159202_2733756756883363_5734847749926935230_n.jpg?_nc_cat=107&ccb=1-5&_nc_sid=a26aad&_nc_ohc=yi1EkUQoSLEAX-mKwxJ&_nc_ht=scontent-mad1-1.xx&oh=00_AT-aPTM2blyYIazjgRNEwH72FmX64ZHjiUap04y-waYDog&oe=61DFFF51 | |
![]() McDonnell F-101 Voodoo Ridge Racers 2 (2006) | What... what? Then we say of the Chase of the Colin McRae Rally 3. I knew something about this "half car, half plane" kind of thing. But I was not expecting a brand name (which in this case is the aeronautical construction company) and the model. -- Last edit: 2021-12-16 22:52:20 | |
![]() Juiced 2: Hot Import Nights (2007) | Silnev, I have reposted the images of the car interiors that were previously removed. | |
![]() Plymouth 'Cuda Juiced 2: Hot Import Nights (2007) | But what difference is there between the Barracuda and the 'Cuda? Because within the game it is directly called Barracuda. | |
![]() Made for Game Custom Vehicle Ridge Racers (2004) | Silnev wrote Interesting quirk about this car. It has active aero flaps that deploy when turning. Also when braking, lights around the wheels glow red: ![]() I knew about the flaps that come up when cornering. but not the one that when you brake, the sheet metal area that covers the wheels turns red. | |
![]() Juiced 2: Hot Import Nights (2007) | Silnev wrote You have to re-submit them. There is no system of what you describe. Well nothing. To start over from scratch. Of course, my proposal can serve as something for the future, since some day, some user (whether it is me or someone different) may try to publish images of the interiors of the cars of a game that in There is not really an option to disable the game hud and that process can be very rudimentary for some users. And more, if we are talking about a game that does not have the option to disable the hud of the game and there are more than 1000 cars in the game (I make it up) and have to make those captures without there being said option. | |
![]() Juiced 2: Hot Import Nights (2007) | Silnev, is there any way to re-add the passenger compartments of the respective cars without me resorting to it again? I say this because before I published them on my own, since a few were fully published, but others, despite having previously published them, eliminated them due to the issue of whether the game's hud can be disabled. I say this because they will surely be in the web database and I am not sure if you as an administrator (or any administrator in general) can do it again. -- Last edit: 2021-12-14 18:08:40 | |
![]() Juiced 2: Hot Import Nights (2007) | Silnev wrote Juiced 2 sure. Don't for World Racing though. I rejected those because for an entry the order of images goes: 1st pic = front view 2nd pic = rear view 3rd pic = interior view For World Racing you didn't submit any rear images just interior shots and since most of the entries lack rear images we (the admins) would have to re-arrange them at a later date. So unless you are going to submit rear images aswell for world racing refrain from submitting interior shots. In other words, even if I have the images of the interiors of the cars, until those of the rear have been made, won't those of the interiors be published? I already knew the process and order of the images, but I did not expect that, since there were no images on the back, those of the interiors would not be published directly. | |
![]() Juiced 2: Hot Import Nights (2007) | Silnev wrote If there is no in-game option to do so then you don't need to edit the files to achieve it. So, knowing that there is no option to disable the hud for both World Racing and Juiced 2, can I re-upload the images of the cockpits of the respective cars from their respective games as I did previously? |