Grand Theft Auto VI (2025)





Type: Action

Developer: Rockstar North

Publisher: Rockstar Games

Platforms: PS5, Xbox Series

Damageable vehicles: Yes

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  • Playable Vehicles

    2004 Acura TL
    2017 Alpine A110
    2009 Aprilia RSV4
    2009 Audi A6
    2018 Audi e-tron
    2016 Audi Q7
    Bell 206L LongRanger
    2016 BMW M2
    Boeing 747-400
    Bryant 210
    1965 Buick Riviera
    1965 Buick Riviera
    1992 Buick Skylark
    1992 Cadillac Seville SLS
    2018 Can-Am Maverick X3
    Cessna 750 Citation X
    1985 Chevrolet C-30
    1986 Chevrolet Camaro Z28
    1972 Chevrolet Chevelle Malibu
    2020 Chevrolet Corvette
    1965 Chevrolet El Camino
    1996 Chevrolet Express
    2003 Chevrolet Express
    1978 Chevrolet Malibu
    Chevrolet Sonic
    2015 Chevrolet Suburban
    2015 Chrysler 300
    Cigarette 515
    de Havilland Canada DHC-2 Beaver
    1970 Dodge Challenger
    2019 Dodge Challenger
    2018 Dodge Challenger SRT Demon
    2006 Dodge Charger
    2006 Dodge Charger
    2015 Dodge Charger
    Dodge Grand Caravan
    1994 Dodge Ram
    2009 Dodge Ram
    2001 Dodge Viper
    2014 EBR 1190 RS
    Eurocopter AS350 B-2
    Eurocopter EC145
    2008 Ferrari California
    1984 Ferrari Testarossa
    1998 Ford Crown Victoria
    1998 Ford Crown Victoria
    1998 Ford Crown Victoria
    1971 Ford Econoline
    Ford Explorer
    2007 Ford Explorer Sport Trac
    1955 Ford F-100
    2017 Ford F-150 Raptor
    2011 Ford F-250
    2000 Ford Mustang
    2013 Ford Mustang
    2016 Ford Mustang
    2013 Ford Police Interceptor
    2020 Ford Police Interceptor Utility
    1970 Ford Ranchero
    1996 GMC Savana
    Horizon PC60
    International Harvester S-Series
    Isuzu N-Series
    Isuzu N-Series
    2018 Italdesign Zerouno Duerta
    2018 Jaguar XE SV Project 8
    Kawasaki KVF
    2015 Lamborghini Aventador LP 750-4 SV
    1993 Lamborghini Diablo
    2013 Land-Rover Range Rover Sport
    2020 Land-Rover Range Rover Sport SVR
    1966 Lincoln Continental
    2018 Lincoln Navigator
    2018 Lincoln Navigator
    Lungteh Type PP-601
    2010 Mercedes-Benz E 63 AMG
    Mercedes-Benz G 65 AMG
    2009 Mitsubishi Eclipse
    Naval Special Warfare RHIB
    1987 Nissan Patrol
    1991 Nissan Skyline
    1992 Nissan Skyline GT-R
    Orion VII
    Peterbilt 359 EXHD
    Peterbilt 359 EXHD
    2020 Pininfarina Battista
    1977 Pontiac Firebird
    2016 Porsche 718 Cayman
    1987 Porsche 911
    2020 Porsche 911 Cabriolet
    RAM 3500 Heavy Duty
    1968 Riva Aquarama Lamborghini
    2019 Rolls-Royce Cullinan
    Sea Doo RXT
    Sikorsky S-300
    Skater 28
    Suzuki Quadsport
    1983 Toyota Corolla Levin
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    unknown
    unknown
    unknown
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    Wilbur 34'
    Yachting Developments Adjutor
    Yamaha YZ 450

    Unplayable Vehicles

    Riva 122 Mythos
    unknown
    unknown
    unknown
    unknown

    Tracks or places:

    US Leonida

    Comments

    Author Message
    stryder237 photo_librarymode_comment

    2023-12-26 12:28
    I know lots of people like the real life cars, after all everyone is entitled to their own opinion.

    Hopefully GTA6 has good driving physics, a mix between 4 and 5 should please most people.


    ES andarara photo_librarymode_comment

    2023-12-24 16:29
    stryder237 wrote

    I don't care that they don't look like real cars, it's part of the fun to see what cars the game has and what they look like.

    That is your fun. I donīt like cars that are mixes of several parts of cars or very "unique" designs".
    I prefer when they are almost exact replicas of the real cars

    stryder237 wrote

    Exactly. Many of the new R* designs are just straight up copies of real cars, they match the tone and presentation of the rest of the game world.

    In that, we can agree.

    As for the guy who says Driver San Francisco is his least favourite Driver because of real cars: lmao, so even worse than Driv3r because the real cars and not because, for example, the weird plot? well, ok, Iīm not to judge the tastes and decisions of other to like or dislike games for any kind of reason.
    stryder237 photo_librarymode_comment

    2023-12-23 18:27
    WolfLover94 wrote
    Which is why Driver San Francisco is my least favorite Driver game and this comment sums it up greatly. to elaborate, I wasn't particularly fond of the real life vehicles in DSF, they felt out of place in a series that used fictional cars in the past.


    Exactly. Many of the new R* designs are just straight up copies of real cars, they match the tone and presentation of the rest of the game world.

    I don't care that they don't look like real cars, it's part of the fun to see what cars the game has and what they look like.

    Compare the modern Vigero R* added and the mod made beforehand, the mod is more interesting, it takes styling cues from the old car, the R* version is just a modern Camaro with the fake badges slapped on.


    BR Victor_2003 photo_librarymode_comment

    2023-12-21 13:10
    andarara wrote


    Donīt compare Driver saga with GTA. Pretty different in their own.

    But as I said, I prefer the cars being as close as the real life counterparts.

    Driv3r and Parallel Lines was the only games that are similar to GTA.


    ES andarara photo_librarymode_comment

    2023-12-20 23:21
    WolfLover94 wrote
    Which is why Driver San Francisco is my least favorite Driver game and this comment sums it up greatly.


    Donīt compare Driver saga with GTA. Pretty different in their own.

    But as I said, I prefer the cars being as close as the real life counterparts.


    ES andarara photo_librarymode_comment

    2023-12-19 23:25
    stryder237 wrote


    I mean making an exact replica of a real life car with fake badges.
    I personally prefer the more unique designs, like the Zion, Landstalker, Stratum, etc. I think the de-badge designs make the game look cheap, like a pazy mobile game, and they don't fit in with the older, more unique cars, and the general satirical tone of GTA.

    I completely disagree. I prefer in fact if they were the real life cars properly if it wasnīt for the royalties and lawsuits if that happened.

    Also, even in the old GTAs the cars were normally close to the real life cars and itīs something I always liked from GTA
    PT sphugo photo_librarymode_comment

    2023-12-19 02:19
    stryder237 wrote


    I mean making an exact replica of a real life car with fake badges.
    I personally prefer the more unique designs, like the Zion, Landstalker, Stratum, etc. I think the de-badge designs make the game look cheap, like a pazy mobile game, and they don't fit in with the older, more unique cars, and the general satirical tone of GTA.


    That doesn't make any sense man...
    How real debadge cars makes the game feel like a "pazy mobile game" ?
    Making real life counterpants debadge cars makes the game feel more real, i feel like i'm driving an real car instead of a generic made from scratch type of car with weird proportions like that first Gauntlet from GTA 5, bizarre cars with outdated looks, sorry bro but me and almost everyone else prefer the real life cars debadged in the game.
    I'm sure they will remake the cars you mentioned but much closer to their real life versions

    -- Last edit:
    2023-12-19 02:38:39
    stryder237 photo_librarymode_comment

    2023-12-18 23:57
    andarara wrote


    Not sure what you mean by lazy de-badges but honestly I prefer the cars being as close as the real life counterpart as possible. I like to recognize the cars and see what Iīm blowing up/driving


    I mean making an exact replica of a real life car with fake badges.
    I personally prefer the more unique designs, like the Zion, Landstalker, Stratum, etc. I think the de-badge designs make the game look cheap, like a lazy mobile game, and they don't fit in with the older, more unique cars, and the general satirical tone of GTA.

    -- Last edit:
    2023-12-20 14:08:24


    ES andarara photo_librarymode_comment

    2023-12-18 15:57
    stryder237 wrote
    I'm excited for this - the trailer was excellent.

    Lots of returning cars from GTA:O. A lot of which are lazy de-badges and otherwise quickly made cars that don't fit into existing lore and setting. Hopefully enough new cars filter them out. Also, there were loads of supercars. Too many to be realistic.

    it is also clear from the Crown Vics R* intends to remake older models - I think this is ultimately a good thing. Many IV & V models have terrible proportions - e.g Regina, Picador.

    Some GTA:O cars - like the Landstalker XL - despite being recent additions - have been reworked. The Hellion has lost it's lifted suspension too.

    I wonder how in-depth car customisation will be - cleary a focus in the trailer. Maybe we will get a livery editor, maybe the ability to lift trucks?

    I just hope the driving is better than V.


    Not sure what you mean by lazy de-badges but honestly I prefer the cars being as close as the real life counterpart as possible. I like to recognize the cars and see what Iīm blowing up/driving


    US Chairs photo_librarymode_comment

    2023-12-10 21:48
    See ya in 2025

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