Type: Sport Developer: Kodiak Interactive Publisher: Electronic Arts Platforms: Nintendo 64, PlayStation Damageable vehicles: No Contributors (in progress): TBD |
Related page | Author | Message |
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WCW Mayhem (1999) | subzero wrote I think the developer for this game is quite lazy. The parking garage at the background is just a flat texture image/mapping rather than a 3D model. I understand that there are technical limitation back in those days, but take a look at this game www.igcd.net/game.php?id=1000012606 which is the same genre and from the same era, the modelling of the cars and parking lot are much much better Need for Speed High Stakes have more 3D objects than the arena in that game. | |
WCW Mayhem (1999) | I think the developer for this game is quite lazy. The parking garage at the background is just a flat texture image/mapping rather than a 3D model. I understand that there are technical limitation back in those days, but take a look at this game www.igcd.net/game.php?id=1000012606 which is the same genre and from the same era, the modelling of the cars and parking lot are much much better |