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Auteur | Message |
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NismoR35 photo_librarymode_comment 2016-01-01 09:49 | Well, only other reason why it looks like I could think of, that is the way how it's "tapered" towards the rear, or the whole rear part is somewhat rounded, I mean, these two angles it just throws it off. But nevertheless, I seriously doubt they'd make two models that are basically "clones" just to have that slight variation in that section of the windows in a game like this. Just doesn't make any logical sense unless they try to be bothered and add in details to make it different from each other. |
NismoR35 photo_librarymode_comment 2016-01-01 09:26 | Why would they go to the trouble of adding two similar models in a game like this when the developers were intending to put more emphasis on the playable cars? It doesn't make any sense. The frontal pic looks like it's flat, because of the angle, it's hiding to how it'd be rounded at the back, here's a real Arosa. Roughly same angle, but even though it's not as the same shape of the one in the game, the rear end is rounded, but from this angle, we can't see that. Also, that "shine" effect, or texture on the rear window makes you think that it looks rounded. -- Last edit: 2016-01-01 09:30:36 |
NismoR35 photo_librarymode_comment 2016-01-01 09:15 | The second picture doesn't show how angled the rear is compared to the frontal pic, but like civic said, it's the same car, looking at how both has the same details like the side trimming, fender turn signal light, and the way how the side windows are shaped, plus I don't see any other traffic car that'd look like this. -- Last edit: 2016-01-01 09:16:42 |
civic_eg6_94 photo_librarymode_comment 2016-01-01 06:24 | It's the same car. Just look at the side trim, side indicator, and rims. The c-pillar looks angular because of the view perspective. |
walter
photo_librarymode_comment
2011-08-19 15:17 | 2001 model |
Takumi photo_librarymode_comment 2010-08-21 17:41 | seat arosa... |
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