Need for Speed: Undercover (2008)





Type: Racing

Developer: EA Black Box

Publisher: Electronic Arts

Platforms: Wii, PC, PS2, PS3, Xbox 360

Damageable vehicles: Yes

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  • Playable Vehicles

    2006 Chevrolet Corvette Z06
    2006 Chevrolet Corvette Z06
    2006 Chrysler 300 C
    1967 Chevrolet Camaro SS
    1999 Nissan Skyline GT-R
    2004 Cadillac CTS-V
    2004 Nissan 350Z
    2004 Lamborghini Gallardo
    2005 Infiniti G35
    2006 Mercedes-Benz SLR McLaren
    2003 Renault Clio V6
    2004 Lamborghini Gallardo
    1992 Nissan 240SX
    1992 Nissan 240SX
    2008 Porsche 911 GT2
    2006 Pontiac Solstice
    2006 Lotus Elise
    2008 Porsche Cayman
    2006 Mazda RX-8
    2006 Dodge Viper
    2006 Dodge Viper
    2008 Porsche 911 GT2
    2007 Porsche 911 GT3 RS
    2008 Porsche 911 GT2
    2008 Audi R8
    2008 Porsche 911 GT2
    1970 Plymouth Hemi 'Cuda
    2006 Porsche 911 Turbo
    2006 Koenigsegg CCX
    1995 Mazda RX-7
    2007 BMW Z4 M Coupé
    2004 Mercedes-Benz SL 65 AMG
    2006 Dodge Challenger Concept
    2008 Dodge Challenger
    TCB State Police Unit
    2008 Volkswagen Scirocco
    2006 Ford GT
    2008 BMW M3
    2003 BMW M3
    2006 Mitsubishi Lancer Evolution IX
    2008 Mitsubishi Lancer Evolution X
    1967 Shelby GT500
    2008 Volkswagen Scirocco
    2009 Nissan 370Z
    2008 Mercedes-Benz CLS 63 AMG
    2008 Lamborghini Gallardo LP 560-4
    1971 Dodge Challenger
    2008 Nissan GT-R
    2002 Ford Police Interceptor Concept
    2008 BMW M6
    2008 Shelby Mustang
    2006 Mitsubishi Eclipse
    2004 Mercedes-Benz CLK 500
    2005 Porsche Carrera GT
    2006 Pontiac Solstice
    1965 Pontiac Tempest Le Mans GTO
    1999 Nissan Silvia
    2007 Mercedes-Benz SLR McLaren 722 Edition
    2006 Mazda Mazdaspeed 3
    1994 McLaren F1
    2008 Mercedes-Benz CLS 63 AMG
    1995 Mazda RX-7
    2006 Lotus Elise
    2006 Lamborghini Murciélago LP 640
    2008 Ford Shelby GT500 KR
    2006 Ford Focus ST
    1969 Dodge Charger
    1967 Chevrolet Corvette
    2007 Dodge Charger
    1970 Chevrolet Chevelle
    2006 Chevrolet Camaro Concept
    2007 Bugatti Veyron
    2007 Audi TT
    2006 Aston Martin DB9
    2009 Nissan 370Z
    2008 Renault Mégane Coupé
    2008 Lamborghini Gallardo LP 560-4
    1998 Toyota Supra
    2006 Volkswagen Golf
    1996 Ford Escort RS Cosworth
    2006 Pagani Zonda F
    1967 Shelby GT500
    2008 Audi S5
    2006 Ford Mustang
    2008 Nissan GT-R
    2008 BMW M6
    2008 Lexus IS-F
    2006 Audi RS4

    Unplayable Vehicles

    Komatsu 930 E
    Mack RW Super-Liner
    1996 Audi A4
    2007 Lamborghini Murciélago LP 640 Roadster
    Made for Game Golf Cart
    2005 Dodge Dakota
    1974 AMC Ambassador
    1998 Dodge Durango
    2001 Chrysler Town & Country
    1998 Caterpillar 950 G
    2003 Dodge Viper
    2006 Porsche 911 Turbo
    1983 Ford Econoline
    Peterbilt 359
    1997 Honda Civic
    2006 Mazda 3
    2005 Chevrolet Corvette
    Ford F-650
    2006 Isuzu NPR
    2008 Dodge Challenger
    State Trooper
    1998 Ford Crown Victoria
    1998 Ford Crown Victoria
    AM General Metropolitan
    Audi TT
    Chevrolet Cavalier
    Chevrolet Kingswood Estate
    1955 Chevrolet Task-Force 3100
    Chevrolet Venture
    1981 Chrysler Newport
    Ford E-Series
    1992 Ford F-150
    International 9600
    1999 Jeep Grand Cherokee
    1999 Jeep Grand Cherokee
    2003 Lexus IS 300
    Peterbilt 377

    Tracks or places:

    US Tri-City Bay
    PC, PS3 & Xbox 360 only

    Comments

    Author Message
    PL Roger photo_librarymode_comment

    2023-12-25 18:42
    Silnev wrote


    No. Prostreet wasn't split, Carbon wasn't split. Heck even the older games like High Stakes weren't split. The PS2 and Wii versions share basically the same list apart from a few exceptions so apart from the exceptions there's no need for them to have a separate entry.

    In any case the PS2/Wii version only have a few exclusive cars and otherwise share the same list so creating an entirely separate entry is unnecessary.


    I mean, I have both Carbon and Undercover on Wii. I will say I disagree, there's no reason to split Carbon since it is exactly the same game on Wii. Undercover is a completely different game in my opinion, with different car list, and even map. The only thing that is the same on Wii and PC is the cutscenes, while Carbon and Pro Street are exact copies of PC version!


    AU Silnev photo_librarymode_comment

    2021-10-08 14:35
    Konkordski wrote
    i dunno if this has been discussed before, but since i just noticed there are cars listed here from the PS2/Wii version of the game; shouldn't the PS2/Wii version of NFS Undercover be in a separate entry?
    it is a very different game from the original PS3/XBOX/PC version, and made by different developers too.


    No. Prostreet wasn't split, Carbon wasn't split. Heck even the older games like High Stakes weren't split. The PS2 and Wii versions share basically the same list apart from a few exceptions so apart from the exceptions there's no need for them to have a separate entry.

    In any case the PS2/Wii version only have a few exclusive cars and otherwise share the same list so creating an entirely separate entry is unnecessary.

    -- Last edit:
    2021-10-08 14:37:24


    UK Konkordski photo_librarymode_comment

    2021-10-08 13:10
    i dunno if this has been discussed before, but since i just noticed there are cars listed here from the PS2/Wii version of the game; shouldn't the PS2/Wii version of NFS Undercover be in a separate entry?
    it is a very different game from the original PS3/XBOX/PC version, and made by different developers too.

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