Saints Row 2 (2008) | Attacker19972022-10-10 16:56 | Playable aircrafts and watercrafts are now complete. And people, as my knowledge about water vehicles is almost zero, I humbly ask you to help me identify them, thank you
-- Last edit: 2022-10-10 20:14:30 |
Saints Row 2 (2008) | mcthieve2022-10-04 21:01 | Silnev wrote
Unlockable variants of cars that get added to the garage are allowed. If you wish to add the rest of them to SR1 than by all means go ahead. Heck while doing so if you could get pics for sea vehicles + air vehicles that would be good aswell.
I'll see what I can do, thanks. |
Saints Row 2 (2008) | Silnev2022-10-04 18:28 | mcthieve wrote
And how about the unique/reward vehicles from SR1?
You know, Julius' Zenith, Angelo's Gunslinger, all those that you get from finishing each gang's arc?
I mean, since Luz's Eiswolf is listed there.
Unlockable variants of cars that get added to the garage are allowed. If you wish to add the rest of them to SR1 than by all means go ahead. Heck while doing so if you could get pics for sea vehicles + air vehicles that would be good aswell. |
Saints Row 2 (2008) | mcthieve2022-10-04 15:31 | Attacker1997 wrote
Most of these variants aren't required to be listed separately, as they are pre-modified versions of existing vehicles, and you can apply parts of them in customization. You can only add variants that:
- Contain unique modifications
- Have different Surnames
And how about the unique/reward vehicles from SR1?
You know, Julius' Zenith, Angelo's Gunslinger, all those that you get from finishing each gang's arc?
I mean, since Luz's Eiswolf is listed there. |
Saints Row 2 (2008) | Attacker19972022-10-03 03:49 | mcthieve wrote I would like to ask, is it necessary to add all the specific vehicle variants to this page just like how it was done with the page for the reboot?
I have both Saints Row 1 and 2 and I could upload those variants. Most vehicles in both games have a beater variant, a clean variant a blinged variant and some have specific gang variants (Ronin, Westside Rollerz, Carnales ect.)
Most of these variants aren't required to be listed separately, as they are pre-modified versions of existing vehicles, and you can apply parts of them in customization. You can only add variants that:
- Contain unique modifications
- Have different Surnames |
Saints Row 2 (2008) | mcthieve2022-10-03 03:29 | I would like to ask, is it necessary to add all the specific vehicle variants to this page just like how it was done with the page for the reboot?
I have both Saints Row 1 and 2 and I could upload those variants. Most vehicles in both games have a beater variant, a clean variant a blinged variant and some have specific gang variants (Ronin, Westside Rollerz, Carnales ect.)
-- Last edit: 2022-10-03 03:30:04 |
Saints Row 2 (2008) | Attacker19972021-03-01 17:14 | Game almost completed. If anyone has the DLC vehicles, feel free to send your contributions |
Saints Row 2 (2008) | carguy20082021-01-19 03:08 | If you go to the bank in Southern Cross, be on the lookout for a photo of a house. There is a car on this photo: a 2005 Scion tC. And in Copperton, there is a car mechanic called Semi Broken, and a few kilometers away from it, you can find an advertisement of the company, with a Peterbilt 362 on it. And if you go to Tee N Ay, you can find a photo of a girl riding on a Vespa. This might seem redundant because the Widowmaker is based on it, but it looks quite different. |
Saints Row 2 (2008) | Solarriors2020-12-11 15:07 | I remember Desscy posting pictures of a game with lots of trucks, they were all LWB flatbed but furbished with different appliances |
Saints Row 2 (2008) | Attacker19972020-12-11 14:15 | As far as I remember, this discussion only applied to liveries. Vehicles with unique names or body parts aren't included in this |
Saints Row 2 (2008) | Solarriors2020-12-11 13:57 | Honestly I remember differently, I think it would better to have a tangible answer from the Discord archive
-- Last edit: 2020-12-11 13:59:08 |
Saints Row 2 (2008) | Silnev2020-12-10 06:07 | Solarriors wrote yes the Mack MR and Ecolines. We did say we don't list the way it's in game in the discord
Using we to describe your opinion again, eh Solarriors?
Also I remember that discussion on the discord and that was not what was agreed on. In fact what seemed to be agreed on was that if the game presents the models as separate than it's fine.
In that regard considering these econolines and macks have unique names and model changes that differentiate themselves I think that makes them fine for the site.
-- Last edit: 2020-12-10 06:08:17 |
Saints Row 2 (2008) | Solarriors2020-12-10 04:47 | yes the Mack MR and Ecolines. We did say we don't list the way it's in game in the discord |
Saints Row 2 (2008) | Attacker19972020-12-09 23:57 | Solarriors wrote Yeah no, the last additions are considered duplicates
Are you referring to Mack MR-based trucks? They really are different models in the game |
Saints Row 2 (2008) | Solarriors2020-12-09 07:35 | Yeah no, the last additions are considered duplicates |
Saints Row 2 (2008) | Attacker19972020-05-23 21:32 | Sandstorm added. If there is any more pending vehicles, let us know in the comments |
Saints Row 2 (2008) | carcrasher882019-12-26 05:25 | So, basically Volition has found the key to fixing the problems CD Projekt caused when they ported the game? Kinda funny considering how big CD Projekt has become, given how they couldn't even port a console title to PC properly back then.
-- Last edit: 2019-12-26 05:25:47 |
Saints Row 2 (2008) | Attacker19972019-12-26 03:31 | TheGreaser wrote I can't get to those yet. Luckily, Volition found the proper source code for the PC in October, and as of now, they're planning to release a official patch to fix the vaunted PC port that plauged the game since 2009. GameSpy software will be removed in favor of a Steam workshop format, bug fixes and all DLC for free.
Wow, that's very good. Now I see it was really worth buying the SR2 on Steam's Christmas sales |