Comments
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I'll have a second opinion and say it's a Bentley of some kind. | ||
Why you crushing my car? | ||
The guy's got a shotgun! | ||
Nice to see that PD went with the cleaner 1968 model compared to the overused 1969 model popularized by the Dukes of Hazzard. I wish Forza got a '68... and a 1966 model. | ||
The appearance of this model just raises more questions than answers... Who even licenses Tesla? I don't know how Polyphony still licenses them now, considering their boss is a crook and a liar. This also isn't helping that GT is so far the only franchise to feature licensed Teslas. FH3 was the last Forza game to feature them. | ||
2015 | ||
I'm pretty sure something like this would be filed under custom made or custom vehicle. | ||
IMZ/Ural sidecar EDIT: nevermind, I guess the Dnepr seems more plausible. -- Last edit: 2023-11-02 18:37:17 | ||
Are these pics taken from YouTube? 'Cause this looks really low quality. | ||
Ford F-350 Ambulance. Those were used in New York back in the late 1990s. | ||
Isn't this based on a fictional hotrod model from The Crew 2? | ||
If the playable version of this is listed then this entry needs to be deleted. | ||
Based on the livery, this would resemble the 1995 model from the first Fast and the Furious in 2001. | ||
This is just a generic sedan that looked like an industrial accident. | ||
I would say the same thing, but there's a lot of roadblocks to this: -Rockstar owns the Max Payne license, meaning they'd have to shell out obscene amounts of money just to use the IP. -The series ended with the third entry. -Remastering an old game set in the old New York era is a lot to ask. You'd have to get setpieces right and vice versa, among other things. -You'd need new character models for Max and all other characters. -You would need cars that aren't made after 2001. -A new engine and mechanics, not just the legacy code it had years ago. Checked on GameInformer and they are making both early Max Payne titles. Weird, but these concerns above still need to be held up as-is. -- Last edit: 2023-11-02 18:49:52 | ||
This is about as close to a real car as it is. Going by the body style it looks like a BMW 3-series E90 or 5-series E60. | ||
This is MFG; it's totally generic. | ||
1999, because the Luc Besson film uses them for its famed French film of the very same name. | ||
...but the general body style is defo a Passat B5. | ||
Didn't the guy say it was based on the Ford Fairlane? | ||
This is actually from a mobile game: www.igcd.net/vehicle.php?id=123146 | ||
Seems like it is that model too. No clue why it's not in the correct driving position but yeah it most likely resembles the Terberg RT. | ||
Dimi3 wrote Cool! I was half-tempted to put this in considering it had handlebars and wheels. And a tiny engine. And a basic flatbed. SCS did quite a wonderful job making these scenery props that fit the western portion of the Balkan territories, even if it was the only map expansion to release after Iberia. Same with the EMD G16, specifically designed around the former Yugoslav republics. | ||
2014-2019 model [GK] | ||
A lot of big-name companies love to reuse assets, and it's nothing new. | ||
Jensen Interceptor | ||
Chevrolet/GMC B-Series | ||
Actros | ||
Mack R-Series? | ||
Could be a Jetta/Vento A3, if not it, then A2. | ||
Toyota Land Cruiser [J80] -- Last edit: 2023-10-29 04:21:45 | ||
I seriously hope you are joking because this model is ported from The Crew 2. | ||
So many years later, Ubisoft still can't afford to license a 2020 Explorer. They love reusing these old licensed assets, don't they? | ||
Citaro | ||
CLK (C208) | ||
Front end is Nissan Frontier, so who knows what this is. Some of the details are Hilux as Sato's mentioned before. | ||
Yeah this isn't an Explorer | ||
Quite an amazing feat they got a Chevy Citation considering nearly all of them were rusted beyond repair in the real world! | ||
They found a way to make the already ugly 996 even more uglier, lol. | ||
I wanted to update this statement from before on why the model had tampered lights. From what I know they didn't change them, and maybe that would be a plus, because it was likely a graphical error. Unfortunately it was downgraded to its FH4 counterpart, losing its four-wheel steering tech it had on the real car. The rear wheels will not turn in sync with the rest of the car, something FH5 did at launch. What the hell? Did T10 not take any notes that PG had done while FH5 was in development? | ||
Forza Motorsport (2023) | Daboi492 wrote 1. He's still playing the game, just not taking photos yet 2. License issues, I'd presume Okay... lemme deconstruct some of your statements. Yes, Speedfreak will do this entry, but he's gotten apprehensive because of major graphical errors abound this game. But the major problem persists with massive issues abound on both Xbox and PC, and the latter being the worst overall. J-2, who used to handle past Forzas, just could not bring himself to play it on PC (as I frequent GTPlanet). He's gotten countless problems with optimization and his passion is making authentic liveries, which I do like (and have used his full Blue Meanie Brock Commodore plenty of times), but with this entry he has had nothing but serious problems with importing designs. The bug list is the size of Prometheus and many Shakespeare works combined, worse than FH5 of all things. This is primarily why I started the bugfest thread as a legacy discussion thread dedicated to bugs in Forza, as with every other one, from Forzacentral. With constant game crashes, graphical glitches and somehow making the Essenza and X-Bow GT2 sound worse, it adds up why you shouldn't play it in its current state. FH5 got that right with their car sounds, and these two are in that game, albeit paid DLC. Second thing you've mentioned. I seriously doubt it's licensing considering 1) They've shown these cars in the Dev Direct earlier this year, and put two of them in the spotlight, and 2) The AI can spawn in cars not attainable at the time, such as the #15 Whistler Mustang which is coming to the car pass, and 3) The banner on X/Twitter has an Oreca, which will come next month. | |
It's an RHIB, from Naval Special Warfare | ||
I definitely would have to agree with Northrop F-5. -- Last edit: 2023-10-25 21:49:41 | ||
The Coffin of Andy and Leyley (2023) | Ya know, if people would know the difference between a joke and somethin' else, maybe my comment wouldn't have to be deleted or edited for absolutely no reason. | |
This model is from WR2 and those other old PC games from the olden days. So it's a MK2 Transit. | ||
Spawns within the Republic of Srpska territories in Bosnia/Herzegovina. | ||
For easier reference this police model spawns in the Federation of Bosnia and Herzegovina, where it patrols the cities of Zenica, Saravejo and Mostar. | ||
Variant #2, with aero kit and lights: Front Rear Beater model (not used by the AI): Front Rear -- Last edit: 2023-10-24 18:03:06 (Attacker1997) | ||
Bad Day L.A. (2006) | Leandro wrote How do you guys realize the pics were taken from Youtube or other websites? Well if they were stolen, why would they be accepted anyway? I know the difference between one that was captured in game and one that was taken from a YouTube playthrough or review, and this really screams into the latter. Low quality angles or any form of blur gives it away. Watermarks count too. We established this rule a long time ago. -- Last edit: 2023-10-24 00:20:07 | |
Crusty Demons (2006) | Attacker1997 wrote The images were low quality and blurry, and also some of them showed white lines and black borders He has been told not to use images stolen off YouTube, hence why I learned my lesson. Doseisan shouldn't do so either, considering Bad Day L.A. has a lot of stolen shots. Keep in mind that I was leading the charge on allowing players to post images of their own ability, and to prevent theft, before IGCD V3. |