|whatever you guys want to say, but i love lowpoly model like this|
|Plus the 2-year dev cycle means a lot of recycling; we're not quite up to Castlevania's 18 year use of the same Medusa Head sprite, but there was a seven-year-old mortar from CoD2 in Black Ops 2, and this mission has ZPUs from Black Ops 1 lurking around.|
Not enough time to remake everything, basically.
|Also because since this game focuses on FPS and the people who usually play this doesn't really give any attention to anything else in the background besides the mission, they just throw low detailed/poly stuff in just to fill in as background. I mean it's the same thing with the low poly cars and stuff you see on the outside of the barriers in racing games as well.|
| BadHairDay wrote |
Because in this level you fly military helicopter and because map is big i think it will use more system performance if they are hi-detail vehicles.
|why does a 2013 game use low poly models?|
|it's called a low poly model m8|
|what's with those shit graphics?|
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