1977 Porsche 911 Turbo




Chassis: 930

Mk: 2

Class: Coupé

Origin: DE Germany

Playable and unlockable vehicle
: Complete the mission Chippin' In (Spare Grayson)

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Pictures

Contributor: Klumb3r

Contributor: Klumb3r

Contributor: Klumb3r


Comments

Author Message


ID Speedy17 photo_librarymode_comment

2020-12-03 01:29
Killercar34 wrote


Yeah, I don't know why car manufactures get upset when a 3D model of one of their cars gets as much as a paint chip on it in a game now. It's not like a real one gets destroyed every time someone wrecks one in a video game.
Some months ago i read an article about it,and its all because the manufacturer doesn't want the game to portray how fragile is their car.Because licensed cars have the almost exact technical specs as the real one,its a disaster if the game is realistic enough to portray how an old 911 reacts to an accident


US Killercar34 photo_librarymode_comment

2020-12-02 23:06
mcthieve wrote
This looks amazing but the fact that this is a licenced vehicle make me think that the damage models wont be as good as the ones for other vehicles.


Yeah, I don't know why car manufactures get upset when a 3D model of one of their cars gets as much as a paint chip on it in a game now. It's not like a real one gets destroyed every time someone wrecks one in a video game.


BE Speedevil photo_librarymode_comment

2020-10-16 17:42
mca0004 wrote

To be brutally honest, from what I can tell at least from gameplay videos, I don't think the damage models will be that good on any of the vehicles (in my opinion at least).

But that's not bad, I mean, the GTA series has always had some pretty poor damage modelling as well. I think it's just the way of games that don't use soft-body physics.


GTA 4 and GTA 5 use soft-body damage models.
AU mca0004 photo_librarymode_comment

2020-10-16 14:46
mcthieve wrote
This looks amazing but the fact that this is a licenced vehicle make me think that the damage models wont be as good as the ones for other vehicles.

To be brutally honest, from what I can tell at least from gameplay videos, I don't think the damage models will be that good on any of the vehicles (in my opinion at least).

But that's not bad, I mean, the GTA series has always had some pretty poor damage modelling as well. I think it's just the way of games that don't use soft-body physics.


VE mcthieve photo_librarymode_comment

2020-10-16 12:50
This looks amazing but the fact that this is a licenced vehicle make me think that the damage models wont be as good as the ones for other vehicles.
CA Flippedoutkyrii photo_librarymode_comment

2020-10-16 06:17
Doesn't look Resto-modded for the future either, looks like a Genuine Porsche 911 Turbo! Hope there are more hidden "Antiques" out there in the city!

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