Last completed video game pages

GripShift, Racing, 2005



Developer: Sidhe Interactive

Publisher: Platform Publishing, Red Mile Entertainment, Inc.

Damageable vehicles: No

Tracks or places: ?

PS3PSPXBox 360


Pictures for this video game were provided by: Burn Rubber , Star Wars Fanatic

All - F - M - P

Results pages

1

IGCD Tests [ Add a Test ]


The average are only displayed when the number of votes has reached 3.
Graphics and Sound
Vehicle ModelingYour Vote :
/10
Average :
-/10 (0 vote)
Landscape/Scenery QualityYour Vote :
/10
Average :
-/10 (0 vote)
Weather EffectsYour Vote :
/10
Average :
-/10 (0 vote)
Damage SystemYour Vote :
/10
Average :
-/10 (0 vote)
Sounds EffectsYour Vote :
/10
Average :
-/10 (0 vote)
Gameplay
PlayabilityYour Vote :
/10
Average :
-/10 (0 vote)
RealismYour Vote :
/10
Average :
-/10 (0 vote)
Artificial Intelligence PerformanceYour Vote :
/10
Average :
-/10 (0 vote)
Lifespan
Vehicles VarietyYour Vote :
/10
Average :
-/10 (0 vote)
Tracks Variety/Map SizeYour Vote :
/10
Average :
-/10 (0 vote)
Solo ModeYour Vote :
/10
Average :
-/10 (0 vote)
Multiplayer ModeYour Vote :
/10
Average :
-/10 (0 vote)


AuthorMessage

Star Wars Fanatic EN (487)

2007-05-24 18:39

One of the most bizarre racing games available to date, Gripshift is what happens when you decide to make a cross breed of a racing game and a platform game with outlandish convertible cars. Originally released for the PSP in 2005, Gripshift found its way on PS3 this year only available as a download from the Playstation Network, and has a complete disregard for real world physics. Since you are confined to overhead tracks situated in midair, your car is able to perform implausible feats such as reaching mammoth heights instantly, and even the ability to brake in mid air contributing to its platform qualities. Not a bad effort, but platformers never did much for me, especially when they are graced with such an unholy putrid soundtrack.

Add a comment

You must login to post comments...