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Fallout 76, RPG, 2018

Developer: Bethesda Game Studios

Publisher: Bethesda Softworks

Damageable vehicles: Yes


Pictures for this video game were provided by: Polish Wheelman , Retr0_50s

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ThePorsche934.5 IL (66)

2018-06-13 06:40

This game was announced at the conference E3 2018

DodgeDiplo US (0)

2018-06-15 16:28

Given how much of the game looks like Fallout 4, I'm guessing it's rocking the same engine and thus will use most of the same models for cars. Given we've got the Corsair, Nucleon and Corvega, I wouldn't be surprised if this just becomes a copy-paste of all the 4 stuff.

BKelly9505 US (0)

2018-07-01 15:17

Is this of any relation to "Interstate '76"?

Generalrusty78 US (6)

2018-11-05 22:36

I'm still pissed they didn't do a 1970's themed Fallout for this one

mcthieve VE (13)

2018-11-06 12:01

That would make no sense story wise but you could count me in for that one.

Generalrusty78 US (6)

2018-11-06 22:21

mcthieve wrote That would make no sense story wise but you could count me in for that one.

I would've said it it takes place in a town with a future 1970's theme.

matias13 CL (35)

2018-11-11 13:14

It's The 60s Future Theme

Zordid DE (2)

2018-11-11 13:31

More like the 50s but it's easy to get confused when Bethesda breaks canon and starts to add 70s music...

TrueCrime US (99)

2019-01-01 18:22

This game is the worst Fallout spinoff to roam this earth, full stop.

Polish Wheelman PL (2)

2019-01-01 21:45

TrueCrime wrote This game is the worst Fallout spinoff to roam this earth, full stop.

Don't forget about Fallout: Brotherhood of Steel.

TrueCrime US (99)

2019-01-01 22:27

That too. But do you know why this title is bad? I'll explain.

First and the obvious elephant in the room, the digital rights management (read: Internet connection req'd, because it's a multiplayer only game), and the fact that there are no human NPC's at all. Just bots replacing them. Why?!

Second, and it's likely a horrible one, as Game Informer's reviewers did, was the fact that there are NO saves. Meaning you cannot load earlier saves if something terrible happens (which happens frequently due to instability of the game). Your playthrough will be gone within seconds. Got a server crash? Too bad! Once that "Disconnected From Server" shows up, you're done for.

It's so boring! Thank god I didn't have to buy this mess. Fallout 76 is tedious to the max. You will not find any enjoyment in this game apart from some very small snippets of fun. Regardless of how often you level up, you won't see much change.

V.A.T.S. is dumbed down from Fallout 4 (I know I never played this but it's better than this tripe). You cannot slow down or freeze time at all when targeting a mutant or a player (and you can not do that either!) because everything is in real time. And no, insects like the radroach are NOT in the game. At all.

It's a gigantic money scam. Want a stylish haircut? Some cool threads? Sorry, but you gotta pay Atoms. And if you go to the Atomic Shop guess what? You're hit with real microtransactions, which is extremely stupid because Atoms are the second currency besides Caps. Elaborated: FH4 has Forzathon Points, but have no MT's.

Guns and equipment are locked behind progression and considering it's a slog to get by with ANYTHING other than a measly handgun or shotgun, it's absolutely ungodly. Also, you often discard meaningful/meaningless equipment and/or garbage an awful lot.

The graphics are awful. Yes. AWFUL. This looks like a game from 2006. This is the year 2018-19 and Bethesda still used the Creation Engine for this game (and they coulda used a new engine), which was severely outdated. The rendering is terrible and there are so many low-res textures that make Alpha Protocol blush.

The netcode is so atrocious that even the heaviest issue can overload the servers and crash. One time, a group of players set off THREE nukes and the server they were on crashed because the game's netcode could not handle that issue.

No push-to-talk feature. Have fun trying to play the game when someone is talking smack to you!

Let's talk about the Power Armor collector's edition, which was SUPPOSED to feature a canvas bag, but the buyers and Fallout fans, who shelled out $200+ or more just to get that badass helmet found on the cover, were soon ripped off, as unsuspecting customers found out that it was cheap nylon bag. Bethesda's excuse was that the materials were too expensive. Really?!?!

Sorry for the wall of text. Just wanted to know why the game in general was terrible. Don't quote them either, unless if you snip them.

EDIT, directed to @carcrasher88: Yeah, this is definitely a case of asset flipping. Remember back in '14 when The Slaughtering Grounds was churned out by Digital Homicide, and later dumped into Steam? This is more or less the same case here.
As for Skyrim, the one example is the scorchbeast Bethesda copied and pasted into this.

-- Last edit: 2019-01-02 06:23:41

carcrasher88 US (20)

2019-01-01 22:47

'And not even Forza Horizon 4 has second currencies or any microtransactions alongside them!'

Correction: Forza Horizon 4 DOES have a second currency, if you count the Forzathon Points. They're not microtransaction connected, like Atoms, though, since FP are earned by completing Forzathon challenges in the game.

Your other points, though, are 100% valid. Makes me really glad I didn't buy the game.

Oh, and let's not forget the massive load of Fallout 4 and Skyrim (Yes, Skyrim!) data and code within the game.

solarriors CH (21)

2019-01-02 00:27

Nice review TC !
It's very interesting to read you actually, you develop your points using real and logic references. You should do that more often, like along completing pictures of video games.
Focus on that instead of being distracted by commenters or members you don't have an affinity with yet.
Would you give it a try please ? :) for 2019 and for IGCD !

-- Last edit: 2019-01-02 00:28:12

TrueCrime US (99)

2019-01-02 03:18

I remember Burn Rubber and Racedriver43 used to, on occasion, write walls of text about personal reviews about their favorite games (notably, Burnout Paradise) back in 2016. It'd have social nature, and plus, when the site came into fruition, Star Wars Fanatic wrote brief stuff about what the games back then would offer.

I may also do pic stuff, and some hilarity in between, just to keep the site's social nature alive. Only thing is, it's not supposed to be over 400x400 or else a moderator will have to turn it to a link.

Anyway, more criticizing this mess of a game,
-Fallout 76, prior to release, had this B.E.T.A. offering (which was nothing more than what Steam's Early Access) and Bethesda released it as is. Disappointing.

-Think physical copies of the PC version have game discs? NOPE! All they have is a piece of cardboard with the game's code. Nothing else. Are we getting to the point that CD's are dying for good?

-PvP (Player vs. Player) is a pushover. It's rather inconsistent and really buggy. Also, some people don't want to engage but the bloodlust of another player is bugging.

-Like I mentioned before, all quests are given by bots or computer terminals. :/

-On the subject of "quests", all of them boil down to "Collect X Objects" or "Kill X Enemies". BORING!

-Countless game crashes. Come on, Bethesda, you can do better than this!

-Server dumps.

-A good majority of your enemies you face are Scorched. Also their AI is garbage.

And another!:

My. God. Bethesda had the gall to forcibly get the modders to write personal essays about why modding Fallout 76 is bad. How horrible can they be! Here's what Bethesda had to say about this: "If you would like to appeal this account closure, we would be willing to accept an essay on ‘Why the use of third party cheat software is detrimental to an online game community’ for our management team to review."

Just wow, man. That severe lack of respect is appalling, even worse than Battlefield V (which needs to be listed, btw!)

From Game Informer, regarding about server dumps/crashes:
"The excuse of 'all Bethesda Game Studios games launch buggy' is not a safety net or a get-out-of-jail-free card. Unlike Bethesda's single-player titles, players cannot load earlier saves to undo the potential harm that is inflicted when the game misfires. If something terrible happens, you have to live with it. Given how unstable the servers are and how frequently glitches occur, your playthrough can be upended within seconds.

In a fight against a level 50 scorch beast, my team brought out all of its heavy weaponry – gear that was obtained over 60 hours of play. We saved these armaments for an encounter just like this one, unloading mini nukes, chain guns, and missiles against the difficult adversary. Its health fell to half, and we could almost taste victory, but then the beast disappeared into a wall, reappearing occasionally for a few seconds at a time. We laughed at the silliness of this buggy encounter, but knew we would be rewarded for our efforts soon. The beast then regained all of its health, and our laughter subsided. We wondered if this was another glitch. We again pressed on, thinking we could achieve victory. The server then crashed. Not only did we fail the fight, all of that time we spent building up an arsenal ended up going to waste because the game malfunctioned numerous times in different ways."

Here's the source:

-- Last edit: 2019-01-02 04:05:26

Klumb3r CL (550)

2019-02-01 01:12

Polish Wheelman, can you update the old images?

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