Last completed video game pages

Car Mechanic Simulator 2018, Simulation, 2017



Developer: Dot Red Games

Publisher: PlayWay S.A.

Damageable vehicles: No

Tracks or places: ?

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Pictures for this video game were provided by: J-2 , sexmo racing

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IGCD Tests [ Add a Test ]


The average are only displayed when the number of votes has reached 3.
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AuthorMessage

J-2 ES (1104)

2017-06-19 19:39

So...they have licenses for many makes now, but they are mixing real cars with fake cars, even in the same make (real '68 Dodge Charger and the "fake" '69)...quite weird. Too bad the trailer seems to promise more than it will finally deliver, I quite like the game series.

KyleBuilder NZ (0)

2017-06-20 06:03

Its sorta funny having Dodge in a game to do with auto repair (pointing out real life reliability issues)

J-2 ES (1104)

2017-07-29 11:49

Added most of the cars (the ones currently on the showroom). Quite a lot this time, even one car coming back from the 2014 version.

Speedevil BE (100)

2017-07-29 12:40

I watched the trailer on Steam and thought they only had licensed cars this time...

Also I think there's a licensed Corvette, too.

RufGTI DE (24)

2017-07-29 16:49

I tried the game out but refunded it after just 20 minutes. It's everything but polished and it's basically the previous game.

J-2 ES (1104)

2017-07-29 20:54

I agree...I made the pics and I think I'm doing the same, after these years I expected something a bit better, and well, this is indeed a bit better, but just 2% or so...

MTP02 PL (0)

2017-07-30 10:35

This contains all returning fictional cars from CMS 2015 except Maluch
Newcomers (licensed and fictional)

RushCars24 ID (0)

2017-07-30 11:14

Hope they could make a free roam mode where...
- We can drive our own cars around on a open world map, such as cities, villages, highways, and more.
- Buy more workshops (like Euro Truck Simulator 2)
- Broken down vehicle scenarios where we can find broken down cars around and tow it to the workshop and fix it.
- Special vehicle events like rally and street racing.
- NPC Pedestrians.
- All cars available in-game as AI traffic cars (e.g common cars like Rino Piccolo can be found roaming everywhere, classic cars and sport cars tends to rare to show up in traffic)

BrianMak (44)

2017-07-31 04:09

I hope we could use normal vehicles with tow hitches aswell.

strike9 US (11)

2017-08-05 04:38

For free roam they'd need to make up an entire city map, and also they would have to make a lot of simplified models for the traffic cars. Not that it's impossible, but I doubt it will feature in this game. I wonder why the maluch is the only car the hasn't returned. That's kind of weird.

Lightwader SI (0)

2017-08-05 12:43

I really don't understand why they haven't implemented controller support again. For the third time in a row. Driving with a keyboard is so awkward and imprecise. Manual shifting would also be desired (on the test track, the drag strip already has it).

A free roam mode would be great, too. It would be interesting if you actually had to drive to a location, like the junkyard or a barn, for example. Car maintenance elements (filters, oil, fuel, tires, mileage) would have a much more important role that way and owning a car would make more sense. It'd also present a nice opportunity to implement multiplayer.

I'm not complaining, though. The game's focus is on fixing and customizing cars, so all those things I mentioned would be luxuries to make the game more fun, not neccesities.

-- Last edit: 2017-08-05 14:57:56

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